Results 1 to 10 of 66

Hybrid View

  1. #1
    Player
    Malmstrom's Avatar
    Join Date
    Nov 2015
    Posts
    375
    Character
    Furious Dream
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    Gathering sounds well and good until you think about how long you're actually in a zone doing that. Timed nodes are get it go, in and out of a zone in a couple of minutes.

    Same with treasure maps. You're in a zone for what, 5 minutes? Then you move on to the next one.

    Even S rank spawning doesn't take a considerable amount of time, and when you are hunting you're there for the time it takes you to kill the thing(s) and that is it.

    FATEs for alt jobs and bird? Everything is 80. Bird is 20.
    Side quests? All of them are done.

    I realize that not everyone is in the same boat as I. This isn't a problem that everyone will have. But for me, there's no reason to be in the zones for longer than a few minutes at a time. Get what I came for and go. So what's the draw after that? I don't want to hang out in town or at my cottage all day. I want to be out in the world, enjoying the zones, punching things in the face, rocking out to the combat music, basking in the zone music, taking in the visuals while I travel around the zones accomplishing something or working towards something tangible, or just having a general sense of purpose when I go to them. It isn't there, though, and that's the problem. The open world has none of those things once you get to a certain point.

    I wish FATEs were worth doing, some bonus to completing them at max level, or something juicy to grind them for, or something to farm for that could actually make decent money on.

    Maybe a real daily quest hub instead of what we get from beast tribes.

    I don't have the answer. I wish I did, but I do not.
    (1)

  2. #2
    Player
    Vidu's Avatar
    Join Date
    Jan 2014
    Posts
    3,993
    Character
    Vidu Moriquendi
    World
    Odin
    Main Class
    Bard Lv 90
    Quote Originally Posted by Malmstrom View Post
    Gathering sounds well and good until you think about how long you're actually in a zone doing that. Timed nodes are get it go, in and out of a zone in a couple of minutes.

    Same with treasure maps. You're in a zone for what, 5 minutes? Then you move on to the next one.

    Even S rank spawning doesn't take a considerable amount of time, and when you are hunting you're there for the time it takes you to kill the thing(s) and that is it.

    FATEs for alt jobs and bird? Everything is 80. Bird is 20.
    Side quests? All of them are done.
    I mean no offense, but to be fair here: They cant produce content with the same speed that someone of us play through it. No matter what they do, at somepoint you'll have gotten every reward you wanted and if you dont do it just for the sake of it then, you wont have a reason to do it.

    There is content in those zones, its just content you already burnt through and under these circumstances all I can say is that no matter how much new content they add and no matter with how many new ideas they come up, you'll end up the same way.
    Even if they add hidden chests or something else - you'll eventually have everything you ever wanted from them.
    You obviously wont go into the zones and do some of the stuff there for the sake of it, you need your carrot. But carrots dont grow as fast as you're eating them...
    (12)

  3. #3
    Player
    Malmstrom's Avatar
    Join Date
    Nov 2015
    Posts
    375
    Character
    Furious Dream
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Vidu View Post
    I mean no offense, but to be fair here: They cant produce content with the same speed that someone of us play through it. No matter what they do, at somepoint you'll have gotten every reward you wanted and if you dont do it just for the sake of it then, you wont have a reason to do it.

    There is content in those zones, its just content you already burnt through and under these circumstances all I can say is that no matter how much new content they add and no matter with how many new ideas they come up, you'll end up the same way.
    Even if they add hidden chests or something else - you'll eventually have everything you ever wanted from them.
    You obviously wont go into the zones and do some of the stuff there for the sake of it, you need your carrot. But carrots dont grow as fast as you're eating them...
    I understand that, I do. Truly. Right there with you. Me leveling everything super fast and smashing through FATEs like I was cracked out is definitely 100% absolutely my own fault.

    One of the issues I have is that even with the vendors and the bicolor gemstones being added to FATEs, they STILL aren't worth doing once you're done. I honestly thought that they would be, even after I bought all of the vanity items and finished leveling, because we can buy materials with them! Surely that would be a draw? But no. The time spent vs. reward isn't there.

    And really, who doesn't need the carrot? Very few of us are going to go do something in this game without there being SOME sort of carrot, tangible or not.
    (3)

  4. #4
    Player Reap00's Avatar
    Join Date
    Aug 2013
    Posts
    998
    Character
    Riamara Skye
    World
    Marilith
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Malmstrom View Post
    I understand that, I do. Truly. Right there with you. Me leveling everything super fast and smashing through FATEs like I was cracked out is definitely 100% absolutely my own fault.

    One of the issues I have is that even with the vendors and the bicolor gemstones being added to FATEs, they STILL aren't worth doing once you're done. I honestly thought that they would be, even after I bought all of the vanity items and finished leveling, because we can buy materials with them! Surely that would be a draw? But no. The time spent vs. reward isn't there.

    And really, who doesn't need the carrot? Very few of us are going to go do something in this game without there being SOME sort of carrot, tangible or not.
    FATES were a small part of what I used to level everything to 80. That was the only carrot I needed.
    (1)

  5. #5
    Player
    Malmstrom's Avatar
    Join Date
    Nov 2015
    Posts
    375
    Character
    Furious Dream
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Reap00 View Post
    FATES were a small part of what I used to level everything to 80. That was the only carrot I needed.
    And now that everything is 80, you have no reason to do them anymore or go back to any of the zones for any considerable amount of time. Your carrot was small.
    (3)

  6. #6
    Player
    BlitzAceRush's Avatar
    Join Date
    Dec 2013
    Posts
    471
    Character
    Xeorran Kalia'shearra
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Malmstrom View Post
    And now that everything is 80, you have no reason to do them anymore or go back to any of the zones for any considerable amount of time. Your carrot was small.
    A game can never give you enough reasons to do something, even ongoing games like MMO's we'll always progress faster than they can create unless they make progressing so slow most will deem it not worth the time and result in the same problem.
    Sometimes it's on us to just do something because we enjoy it, I still boot up the original Prototype and play it even though I 100%'ed it years ago, simply because the gameplay it fun.
    Carrots are nice but I'd trade them for simply enjoying doing something any day.
    I'd not say no to more fun stuff to do but it's unrealistic to expect there always to be a carrot for you to chase all of the time.
    (5)
    Last edited by BlitzAceRush; 10-18-2019 at 10:25 PM.

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,856
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Malmstrom View Post
    And now that everything is 80, you have no reason to do them anymore or go back to any of the zones for any considerable amount of time. Your carrot was small.
    Not everyone can benefit as much from extrinsic enjoyment. In my case, for instance, if I don't get a kick out of the progression itself in some way, I shelve the game indefinitely. If I'm going to spend 80+% of my time chasing a carrot, then the chase itself better be tasty, too.

    Granted, that's a lot harder to fix than simply throwing more rewards at things, and a lot of time even intrinsically enjoyable activities can have difficulty attracting players if everything else is more thoroughly reward-saturated. So, I do get your point here, but if the rewards systems and their tasks aren't at least pushing towards or prototyping something more inherently enjoyable, that's quite a waste.
    (1)