1. Yes we all know the lag in this game. 1.0 code much.
2. Healers need to be able to keep themselves alive. Especially in the feast. 1vs1 balancing is not required.
3. Wait for 5.1 skillchanges, but holmgang is risky too. You bind yourself aswell.
4. Yeah they are nice in Frontline less in feast. They don't have he movement speed bonus in PvP anymore so that's wrong.
5. Sucks but just encourage players to change classes. Nothing is restricting them from being five healers if they want to.
6. Silence only silences spells but not abilities so they will have other tools to heal with. It's more useful in Feast. It's whatever really.

The big issue in FL atm are melee and tanks hidden buff 30%mitigation with the HP adjustments after medal vulnerabilities removal is just too much. Combined with fever they are barely counterable.