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  1. #51
    Player
    Lacan's Avatar
    Join Date
    May 2018
    Posts
    684
    Character
    Ceolred Stone
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    Yoshi-P: No
    (2)

  2. #52
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    I want to add that MCH is the only job with such crazy animations. I know that other jobs have some crazy stuff, but it's like 30% of animation flow, for MCH it's around 80%. That's why i will always keep suggesting to scrap all animations (both old and new) and creating new animations from scratch. It would also fix horrible animation clipping.
    I'm really hoping for 2nd gun/mechanical job because i like the theme, but at the same time i don't want to be acrobat.
    (2)

  3. #53
    Player
    Brandedblade's Avatar
    Join Date
    Nov 2017
    Location
    Limsa Lominsa
    Posts
    841
    Character
    Gunther Frey
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Gula View Post
    I take it you dont like Bayonetta. I'll keep my dance shooting while running thank you.
    This one gets it.
    (1)

  4. #54
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Cetek14 View Post
    I want to add that MCH is the only job with such crazy animations.
    What about Ninja?
    (1)

  5. #55
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Razard View Post
    What about Ninja?
    When i last checked i don't remember it constantly jumping all over the place. There are no unnecessary jumps in NIN animation flow. There is no reason for MCH to do flips, he can do the same simply standing on the ground. Like Bard, i don't know why Yoshi hates Machinist.

    "Cool" animations should be reward, not something you see constantly. And i would like to actually hear gunshots, not these heated shots you can't hear during fight. At least it was like that when i last played it 2 years ago, but i don't think they increased volume. Also Heat Blast looks very silly, people call it "Heat Dab".
    As i said all animations should be reworked. Even original ones, i don't deny they are boring, but i prefer simply standing on the ground than doing constant flips. This is one of the cases where NPCs are cooler than we are, and such things shouldn't happen.
    For example FFXIII Sazh, this is good example of fancy yet stylish gunner animations. We simply need something in between, to satisfy these who want normal gunner, and these who like fancy things. Not judging anyone, but current design is wrong. Especially because there is no alternative to MCH.
    (3)
    Last edited by Cetek14; 10-16-2019 at 06:46 PM.

  6. #56
    Player
    Razard's Avatar
    Join Date
    Apr 2014
    Posts
    429
    Character
    Razard Baleth
    World
    Odin
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Cetek14 View Post
    When i last checked i don't remember it constantly jumping all over the place. There are no unnecessary jumps in NIN animation flow.


    You really have a bad memory of Ninja then, don't you?

    https://www.youtube.com/watch?v=klt4sS0I5XE
    Even it's combo starter has an unnecessary flip xD

    It's flippy, OTT and stylish. And, like Machinist, I wouldn't have it any other way.

    On a final tangent, I thought Sazh's animations where clumsy, unnecessary and do not fit his character or situations he found himself in.
    (3)

  7. #57
    Player
    Cetek14's Avatar
    Join Date
    Mar 2016
    Location
    Ul'Dah
    Posts
    385
    Character
    Claire Oreiro
    World
    Lich
    Main Class
    Red Mage Lv 90
    NIN is just spinning and cutting target. It's not unnecessary jump. MCH can just simply raise arm, aim, and pull the trigger.
    This is a reason we will never get MCH story character. All those flips would look silly in serious situations. Unless they would stay on lvl 50.
    (2)

  8. #58
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    They're less bombastic, but the animations for the non-heated animations are no less nonsensical. You're not going to fire a carbine one-handed, with your arm pointed straight out, elbow locked like that--you'd break your elbow pretty easily. The makai hand cannon (and, to a newer extent, the deepshadow revolver) also wouldn't necessarily be fired with one hand for no reason; generally you still use two hands to fire a handgun, although it isn't quite as painful to do otherwise. Hilariously, the sprint animation looks akin to how one would sprint with a rifle, implying that the unheated shots are meant to be rifle-based animations, and the heated ones are us flipping about with a rifle in hand.

    My understanding of the OP is it's a request for the devs to decide whether MCH uses handguns or rifles and to stick with it. I'd prefer it be rifles, because it opens up Corsair as a possible future job ^u^
    (0)
    Quote Originally Posted by Packetdancer View Post
    I either buy my own sandwich or I end up with pork-nostrils.

  9. #59
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Cetek14 View Post
    When i last checked i don't remember it constantly jumping all over the place. There are no unnecessary jumps in NIN animation flow. There is no reason for MCH to do flips, he can do the same simply standing on the ground. Like Bard, i don't know why Yoshi hates Machinist.
    ninja is a flying beyblade 80% of the time
    (2)

  10. #60
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,863
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by ErryK View Post
    Those bullets are made from aether, and you can manipulate aether anyway you want.
    Then I guess I'll just summon my LB3 orbital assault ray for every GCD?

    We can't manipulate aether "any way we want". We have, at most, a very limited ability to teleport linked objects from the Manufactury to within proximity of our packs and return them thereafter.

    How we suddenly went from being able to summon small devices like a Rook and Bishop turret to summoning entire volleys of ordinance which we could then freeze in the air, automatically activate, and personally guide require a hefty stretch of imagination. Though, at least then summoning personal siege weapons on the fly as of ShB seems a relatively small gap from there...
    (2)

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