As the "angry wild berserker" archetype, it does seem a little odd that Warrior can't actually do an initial charge into battle but the "staunch shield wall" Paladin can.




As the "angry wild berserker" archetype, it does seem a little odd that Warrior can't actually do an initial charge into battle but the "staunch shield wall" Paladin can.


The wild angry berserker needs to build anger to use it though. Additionally, Onslaught can be used more often and has better range (that extra 5' it has truly, truly makes a difference in my opinion).




The sort of anger that slowly builds seems more "dark & vengeful vigilante" than "wild and beastly" to me.
Hulk doesn't run through a few GCDs before smashing, he just leaps straight in.
----------
I'm more commenting on theme and feel, the actual skill itself seems fine in general.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote



