Results -9 to 0 of 20

Threaded View

  1. #8
    Player
    Rannie's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,076
    Character
    Rannie Lfey
    World
    Faerie
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by HyoMinPark View Post
    The Warriors of Light from 1.0 were the adventurers physically present during the Battle of Carteneau that disappeared in a blinding light after Louisoix attempted (and failed) to summon The Twelve and stop Bahamut. They’re called Warriors of Light because, when anyone tries to remember them, all they can see are silhouettes surrounded by a blinding light; no individuals faces. In this game, that means Legacy players. If your character isn’t a Legacy character—if you never played 1.0—then you aren’t a 1.0 Warrior of Light (the ones that are referenced during early ARR). You become a Warrior of Light after your deeds in ARR because they mirror the heroic deeds of the heroes that fought and disappeared during Carteneau (for non-Legacy characters, those WoLs are considered dead and/or lost). If your character is a 1.0 character, there is an extended scene after you finish the Praetorium where the Scions, Cid, and Grand Company leaders suddenly remember that you were at Carteneau with them, and that you are one of those legendary Warriors of Light. But this doesn’t happen for non-Legacy characters. We just become one because we’re found to be as heroic as the original WoLs that fought during Carteneau.

    The Path of the Twelve and the Circle of Knowing weren’t Warriors of Light. Most of them go on to become the Scions of the Seventh Dawn in 2.0 (Minfilia, Thancred, Y’shtola, Yda, Papalymo, Urianger); the only one that had the Echo in 1.0 lore was Minfilia, if I recall my lore correctly. The Path of the Twelve was tasked with protecting and aiding (and possibly researching) those with the Echo—but none of them were considered WoLs.

    2.0 characters are simply normal adventurers with no ties to anything from 1.0—Warriors of Light included. The only thing “special” we have when we arrive in Eorzea is the Echo; and we don’t even understand what it is. Non-Legacy characters are not 1.0 characters; the two are considered separate.

    The characters in the End of an Era video are placeholder characters—just like Derplander is in all the other franchise trailers. Sure, there were more in terms of 1.0 numbers, but he and his party aren’t really meant to be representative of size (since there were more than just 5 players present when 1.0 shut down). They’re just theatric versions of the Legacy playerbase.
    There were other npcs in the path of the twelve who had the echo. In 1.0 you got a companion who did some of the main story along with you as an echo user there was also that one npc from 2.0 who was in 1.0 as well who got killed after the garleans invaded the waking sands.

    As a matter of fact in 1.0 when you did the quest that introduced you to the Path of the Twelve, you find out how the goldsmith Elezen (cant for the life of me spell his name I do know it begins with an N) died via the Echo. When you come out of it the Npc you were speaking to (Minfillia) goes and contacts people for help because you're fainting and before the screen goes blank you see the chat pop up with her saying that there was another who knows how he died.
    (1)
    Last edited by Rannie; 10-15-2019 at 10:48 AM.