I dont know if ppl read before posting...
Where did i say that Blasting zone should be a GCD?
I just said that Blasting Zone being affected by Skill Speed would fit better into Gnashing Fang Combo.

I dont know if ppl read before posting...
Where did i say that Blasting zone should be a GCD?
I just said that Blasting Zone being affected by Skill Speed would fit better into Gnashing Fang Combo.
when you wanted an ABILITY to work like a GCD.
the only reason that gnashing fang's cooldown is even affected by Skill Speed at all is because its a WEAPONSKILL; a GCD.
the reason Blasting zone is NOT, is because its an ABILITY.
applying basic logic, critical thinking, and common sense, we get that you either you want to;
a) change all abilities to be affected by SkS. (because screw casters)
b) change a singular exclusive ability in a specific and favored way that no other action at all has ever been given before and screw over an already delicate balance of classes. (this is more of what youre claiming to want, and the worst of the 3, imo)
OR
c) change blasting zone into a GCD to match gnashing.
The really confusing thing about all this is that..... Blasting zone as it is.... is already used at the exact same 2 points in the rotation;
Double weaved after sonic break. (which is used between gnashing fang and savage claw during nor mercy)
Double weaved after continuation- the oGCD that you can only use during gnashing fang.
both of these very specific timings appear to be perfectly lined up with the use of gnashing fang.
If they are not lining up for you, you need at least 1300 SkS for a 2.41s GCD and to practice the rotation a bit more util you get the hang of it. If you do not know the rotation, it isnt exactly hidden, and worst case scenario, The Balance discord isnt private; join there and set yourself up with the GNB resources.
Last edited by Fluffernuff; 10-13-2019 at 03:21 PM.
Don't worry, that's what most people do on forums.
I made a similar post on the general discussion forum. One of the replies said it would desync party buffs... which... if they would've read the very f*ckin first sentence of my OP would not happen... and their post is the most upvoted... nobody reads your post, just the title and don't bother. It's sad, you want to start a discussion and they don't even read your statement.
Anyway, I get you, and agree that SkS should also affect 'weaponskill-oGCDs' like Blasting Zone. Similar - if not the same - as Empyreal Arrow pre-ShB.
And for all the other naysayer: No, it will NOT be worse, on the contrary.
B/c Blasting Zone as an ability clips everytime it's ready, it desyncs on its own. After 5-6 mins it will desync by ~10s. It's not much, but noticeable. And it from there on onward, it will not fit into Trick Attack anymore, and soon not in Chain or Divination neither.
Blasting Zone as a weaponskill-oGCD like pre-ShB Empyreal Arrow will always fit into your own and the parties' buff windows. If it desyncs with your buff windows it's your own fault, just like it's your own fault when Gnashing Fang desyncs.
If BZ becomes a weaponskill-oGCD, you'll have control over BZ and GF getting out of sync from your party buffs. Right now - BZ as normal ability - you have no control over this!

Finally someone reading. at the end...tyvm.Don't worry, that's what most people do on forums.
I made a similar post on the general discussion forum. One of the replies said it would desync party buffs... which... if they would've read the very f*ckin first sentence of my OP would not happen... and their post is the most upvoted... nobody reads your post, just the title and don't bother. It's sad, you want to start a discussion and they don't even read your statement.
Anyway, I get you, and agree that SkS should also affect 'weaponskill-oGCDs' like Blasting Zone. Similar - if not the same - as Empyreal Arrow pre-ShB.
And for all the other naysayer: No, it will NOT be worse, on the contrary.
B/c Blasting Zone as an ability clips everytime it's ready, it desyncs on its own. After 5-6 mins it will desync by ~10s. It's not much, but noticeable. And it from there on onward, it will not fit into Trick Attack anymore, and soon not in Chain or Divination neither.
Blasting Zone as a weaponskill-oGCD like pre-ShB Empyreal Arrow will always fit into your own and the parties' buff windows. If it desyncs with your buff windows it's your own fault, just like it's your own fault when Gnashing Fang desyncs.
If BZ becomes a weaponskill-oGCD, you'll have control over BZ and GF getting out of sync from your party buffs. Right now - BZ as normal ability - you have no control over this!
When you play Savage or Ultimate (You have Danger Zone instead of Blasting Zone into Ultimate) and combat last for ~5 or more minutes, Blasting Zone desync at the end (if you dont delay No Mercy or Gnashing Fang). They did pretty well with Gnashing Fang combo, making Skill Speed apply to it, but they should do the same for Blasting Zone, keep it like oGCD, but making it affected by Skill Speed would fix desync issue.
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