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  1. #11
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by Deathgiver View Post
    You could wait until 5.1, they're planning an overhaul on crafter skills and specifically eliminating cross class skills form crafters. Should be easier after the update.
    The thing with cross class is right now, they are all backwards compatible. Like Steady Hand II. Before if you took Culi to 37 first, you could use it at level 5 on every other class. If you took Culi to 37 and Weaver to 50, you had 6 classes with high level skills that you could 'easy button' to 50. That won't be happening anymore. After the nuke all cross class, we will be copy and paste leveling 8 classes the exact same way because even if they give all 8 classes Careful synth II at 50, you won't be getting it until 50.


    As for OP, it's a grind.
    Button mash to 18,

    inner quiet, steady hand, Waste not, standard touch x 4, 2 Careful Synth. It will HQ enough that it will trigger the bonus experience. It's a simple enough rotation you could make a macro for it. I never have but it could be done. You do that on parts for levequests, vendor the NQ, use the HQ for Levequests and it will take out 2 or 3 levels per levequest level group. Once I have Weaver to 50 I can usually get all other classes from 20-50 in a night assuming I have the mats.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/1445972/

  2. #12
    Player
    IndyRevolutions's Avatar
    Join Date
    Aug 2019
    Posts
    8
    Character
    Azure Revolutions
    World
    Adamantoise
    Main Class
    Samurai Lv 80
    Thanks for the tip. I didn't know about the EXP bonus for HQ attempts until now and it made leveling so much less of a hassle. At level 40+ (which was my ALC) it only took about an hour for 3-4 levels, with the last bit being easily covered by the HQ stuff. Looks like being an omnicrafter is closer than it seems.
    (0)

  3. #13
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Ksenia View Post
    The thing with cross class is right now, they are all backwards compatible.
    Oh man, forgot about that. Here's hoping whatever they do, they keep that part. Like an 'armory' bonus for crafters and gatherers, where unlocking the skill on your first job still lets you use them on the others, even if they are identical.
    (0)

  4. #14
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    Quote Originally Posted by Kabooa View Post
    Oh man, forgot about that. Here's hoping whatever they do, they keep that part. Like an 'armory' bonus for crafters and gatherers, where unlocking the skill on your first job still lets you use them on the others, even if they are identical.

    I'd rather see them promote Omni Crafting myself. Consolidated class system on one character is something they promote in every other aspect, yet Omni crafting is a 'bad' thing.The reasoning is all wrong.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/1445972/

  5. #15
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Ksenia View Post
    I'd rather see them promote Omni Crafting myself. Consolidated class system on one character is something they promote in every other aspect, yet Omni crafting is a 'bad' thing.The reasoning is all wrong.
    The difference is that in every other subsection of the jobs, one job is self sufficient.

    you don't need botany to do Miner.

    You don't need Gunbreaker to do Warrior. You don't need X to do Y.

    Unless you're a crafter. In which case, you need all of them to do any one, because they all bring either a required ability or a contingency ability. This is ignoring the basic ability to also craft everything in the game which significantly increases your profit margin when dealing with multi-component crafts.
    (0)

  6. #16
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    You used to. You used to need 15 CNJ to take your GLD to PLD. You used to need 15 GLD to take your MRD to WAR. And so on.

    You still (kind of) need MIN 20 for your BTN, and BTN 20 for your MIN. At least, if you want to make use of all six elemental wards you do. Not that many people go out and actually gather shards nowadays.

    But given that they have been decreasing the inter-class dependencies in the combat realms, it stands to reason they would do the same in the non-combat realms. Maybe this is what they are doing in the DoH/DoL revamp coming up?

    Bu[t back on topic : TC, your source of exp sub 46 (when the Ixali open up) is the most elementary source of income of all : actually doing what the class is supposed to be doing. Crafters gonna craft. (And Gatherers gonna gather, not that the original post was about gathering.)

    Use all NQ materials, and max out the Quality bar. You’ll get a 300% bonus, that stacks on top of Rested and food and other exp buffs. That’s turning a 650 exp craft into 2600 exp or more. That’s also not including the bonus exp you get for making something for the first time. Doing the Crafting Log (both the leveling and the housing) are slower, but exp-lucrative, means of leveling up.
    (0)

  7. #17
    Player
    Shadygrove's Avatar
    Join Date
    Mar 2011
    Posts
    1,429
    Character
    Alya Mizar
    World
    Sargatanas
    Main Class
    Marauder Lv 72
    You need a L 41 MSQ quest to unlock Ixal quests. And a crafter L1.

    https://ffxiv.gamerescape.com/wiki/A_Bad_Bladder
    (0)

  8. #18
    Player
    Kazamma's Avatar
    Join Date
    Sep 2019
    Posts
    10
    Character
    Kitsune Ray
    World
    Omega
    Main Class
    Bard Lv 73
    I dont' understand something..
    what is the point from Ixaly daily quests? all completed Ixaly quests gived about 90% of level.. and GC delivery - about 8000 EXP (about 3 %).. summary its about 1 lvl per day? So i need 35 days to take 50 lvl of only 1 proffecion (if i dont have opportunity take levemets)?
    (0)

  9. #19
    Player
    MitsukiKimura's Avatar
    Join Date
    Aug 2019
    Location
    Malboro
    Posts
    662
    Character
    Mitsuki Akiyumi
    World
    Malboro
    Main Class
    Reaper Lv 100
    Ixal beast tribes are a great source of exp
    Grand company turn in also for exp, double if HQ
    lev quests to complete, double if HQ
    If you have the gil to spare, you can pretty much grind craft a good amount of levels. I would suggest buying the engineering manual that boosts crafting exp gained from your Grand company city NPC. You can use company seals to obtain these. They really come in handy.
    (0)

  10. #20
    Player
    MistakeNot's Avatar
    Join Date
    Sep 2015
    Posts
    2,312
    Character
    Auriana Redsteele
    World
    Zodiark
    Main Class
    Paladin Lv 83
    Quote Originally Posted by Kazamma View Post
    I dont' understand something..
    what is the point from Ixaly daily quests? all completed Ixaly quests gived about 90% of level.. and GC delivery - about 8000 EXP (about 3 %).. summary its about 1 lvl per day? So i need 35 days to take 50 lvl of only 1 proffecion (if i dont have opportunity take levemets)?
    Yeah, it is only about one level per day from Ixal quests. But you also can get Materia from the higher tier Ixal quests, and doing the Ixal quests give you the opportunity to barter for some nice stuff.
    But remember that it is in addition to all other sources of EXP. Add in GC deliveries (which can give a lot of Exp for starred HQ items) and levequests and the Exp just for crafting an item and the bonus for the first time you craft a specific item - it all adds up quite quickly.
    (0)

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