Hate to say but I've completely quit healing despite it being my favorite role in Stormblood. It wasn't really a conscious choice like I was protesting the changes, I just don't enjoy it anymore. And the biggest reason is the changes in how we do damage. I know that probably sounds a little hypocritical because I'm playing a healer and not a dps, but doing damage has always been a major component of the healing role. Ever since I joined XIV I was told that good healers are expected to damage whenever we could instead of just standing around waiting to heal. We have downtime and we are expected to do damage in that downtime.

Now in Shadowbringers that major part of the job has just been gimped. And personally I think it just feels terrible. Like every dungeon I do has been synched down to sastasha and my toolset just doesn't exist. That's what doing damage as a healer in Shadowbringers feels like now.

If the devs truly want us to have this crazy simplified damage rotation as a healer than they need to give us something else to do like filling more of a support role when we don't need to heal. Something as simple as a castable short term buff on an ally that increases their damage or haste or crit. A way to assist them outside just keeping their health up. There needs to be something to replace what has been a core aspect of healing since the beginning of the game now that they have decided it should be minor.