A bunch of people AFKing all day long in Limsa increases load times and stresses the systems of those with weaker set ups. Not to mention it heavily influences the log in queue for more highly populated servers. New character creation is also restricted in part by the number of people active (read: logged in) on the server at a given time. Also, the queue for visiting another world is influenced by the amount of people online on that world. When it was first introduced i went to look at marketboards cross world and couldn't actually get back to faerie for several hours, for example.
Maybe you could answer my question now, if you don't mind. Why do so many people feel the need to stay logged in for extended periods they're not playing?
I like being able to leave my system on and go make food or just let my character sleep while I sleep. It's fun and lets me actually live in the game. So it'll be nice when the afk timer is shut off again.
Leaving your system on idle for long periods isnt good for it.
Did you know if you log out in an inn room by interacting with a bed you get a cutscene of your character going to sleep and then when you log back in, a cutscene of them waking up?
I don't think it's much of a problem if it's properly cooled and vemtilated.
Also, wish we could get that scene for player housing, but they never fixed logging in outside the map boundries.
They just forced us outside the housing if we disconnect or change zones while in housing.





the thousands of servers running 24/7 say otherwise. And I don't just mean game servers.
...You be shocked how little a PS4 pro uses as far as power. My power bill isn't even above 100 bucks. Tho really only one room in my apt is used and that's the bedroom with my PS4 and oled tv which is never off. Only time my system goes off is the forced updates. Tech is really good nowdays. Then again I think I'm just lucky with playstations as my PSX was on nonstop for a year nonstop because I didn't have a memory card. Playing FF7 without a card and beating it back in 98 was hell. I really hate when bosses use final attack because of that year.
First time I played ffvii, we rented a ps1 from family video and the game when we went to spend the weekend at grandparents...
Grandpa refused to stop by kb toys so I could buy a memory card.
Played it straight through until I was killed by a worm undrr the gold saucer.
Was something like 2 or 3 in the morning at that point, guess that's bedtime.





The components are mostly the same though.
Server components fail all the time, per 1000 or w/e statistics are relevant. I may be biased on that, as my job is to support and repair several thousand servers used for cloud services.
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