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  1. #1
    Player
    J-Reyno's Avatar
    Join Date
    Jun 2017
    Posts
    130
    Character
    Rayner Blackwolfe
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Reynhart View Post
    No, I argued that there's no justification for them to do more, since it wouldn't change anything on how they do their tanking.
    You argued that there's no reason for tanks to optimize damage. You even suggested that spamming shield lob would be an effective replacement for optimizing damage to accomplish the tank's objectives, even though one of those objectives is effectively dealing damage around which content is balanced.

    Your quotes below:

    Quote Originally Posted by Reynhart View Post
    I'm not sure about the enmity modifier for Shield Lob/Tomahawk and such, but you could probably gain more "enmity" by spamming it than by doing a correct GCD rotation. But enmity not being an issue, I think it's more important to focus on the other primary objective of tanks, which is surviving, and it just so happens that surviving is almost completely unrelated to doing damage.
    Quote Originally Posted by Reynhart View Post
    But, like I said, optimizing enmity is not technically the same as optimizing damage. And, frankly, this line was only to point out that enmity is barely something tanks have to focus on
    You even called this "optimizing enmity" as a way to emphasize that there's no need to actually utilize the damage rotation. You were wrong that optimizing enmity would include spamming shield lob (this is not optimal by any stretch of the imagination) and you were wrong that tanks are not intended to focus on dealing damage as part of the role.

    And just to make sure you understand that you did indeed dismiss damage as a primary focus of the role, let me offer a couple more quotes from yourself:
    Quote Originally Posted by Reynhart View Post
    We were discussing primary focus. And since tanks have two focus, to keep monster on them and to survive, I simply made sure that enmity was a not non-issue to focus on the surviving part, which, again is almost completely unrelated to how much DPS you do.
    Quote Originally Posted by Reynhart View Post
    So, I'll say it again, optimizing your damage has nothing to do with any primary focus of a tank, be it keeping the enemy on you or surviving attacks.
    So let me say it again. Optimizing your damage IS a primary and intended focus of playing tank according to the very devs who design the roles and the content.

    Now you can argue separately that tanks should not have more damage, and again, you're free to do that. It doesn't change that you were, are and will continue to be wrong about the above.
    (5)

  2. #2
    Player
    Reynhart's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    4,605
    Character
    Reynhart Kristensen
    World
    Ragnarok
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by J-Reyno View Post
    You argued that there's no reason for tanks to optimize damage.
    No, I didn't. In fact, I specifically said :
    Quote Originally Posted by Reynhart View Post
    The thing is that "optimizing DPS" has nothing to do with the actual damage numbers but rather how close you are to your full damage output. You're a better tank by doing 7k out of a 8k ceiling than by doing 8k out of a 12k ceiling.
    when I joined this thread, and
    Quote Originally Posted by Reynhart View Post
    One more time "as best as you can" shouldn't be compared to "as best as DPS can" but "as best as other tanks can". That's why I said that raw numbers don't matter much as ceiling within your role.
    as a specific answer to you.

    You're the one that started mixing enmity as a justification that tanks should do damage closer to DPS, which, again, wouldn't increase anything in your abiity to survive or keep enmity off your party members.
    (2)
    Last edited by Reynhart; 10-04-2019 at 08:04 PM.
    Y: I usually compare FFXIV with a theme park, but the Forbidden Land of Eureka won’t be a place where everyone would want to go. For example, there are people who don’t want to go to horror houses because they don’t see the point in getting scared on purpose. For example, on a date, the boyfriend might want to invite the girlfriend to go the horror house, but the girlfriend just doesn’t seem to find it fun. In other words, it’s not like everyone wants to go to the horror house, but there are people who just love the adrenalin rush they get from it. Think of Eureka as something like that.

  3. #3
    Player
    J-Reyno's Avatar
    Join Date
    Jun 2017
    Posts
    130
    Character
    Rayner Blackwolfe
    World
    Mateus
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Reynhart View Post
    when I joined this thread.
    The only thing I'm commenting on is what you say in response to me. We're not going to spin this into a separate discussion to distract from earlier comments.

    Now if you decide to insist again that "optimizing your damage has nothing to do with any primary focus of a tank" I might have more to say.
    (2)