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  1. #1
    Player
    BarretOblivion's Avatar
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    Jun 2017
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    Tamamo Cat
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    Hyperion
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    Gunbreaker Lv 100
    Quote Originally Posted by Kabooa View Post
    Yeah, and by saying "We'd be happy with just more damage", would you care to guess the direction their future development is going to take? They are going to keep the tanks contribution relative to DPS the same (though healers coming in as a dark horse is probably a bigger reason that "tank contribution has dropped").



    It's literally in the line right before that.

    They (The dev team) tuned (as in, boss health and relative tank contribution) around one tank (The tank holding the boss) being in tank stance (and thus having a 20% damage penalty).
    But that was basically a requirement to do when at minimum item level for most fights and a requirement for ultimate. So what they are saying and how the game was balanced are 2 completely different things.
    (0)

  2. #2
    Player
    Kabooa's Avatar
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    Sep 2013
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    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by BarretOblivion View Post
    But that was basically a requirement to do when at minimum item level for most fights and a requirement for ultimate. So what they are saying and how the game was balanced are 2 completely different things.
    The game's balanced pretty well right now, with the exception of the DPS role at the moment, though the variance there will depend on who you ask.

    That's kind of the reason this pushback is here.

    it isn't about game balance. it isn't about the tuning. It's not about how tanks play.

    It's the leading digit on a third party program and the pretty rainbow bar graph on the third party site, and people who think that bar graph should look different.
    (2)
    Last edited by Kabooa; 10-01-2019 at 05:14 AM.

  3. #3
    Player
    BarretOblivion's Avatar
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    Tamamo Cat
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    Hyperion
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    Gunbreaker Lv 100
    Quote Originally Posted by Kabooa View Post
    The game's balanced pretty well right now, with the exception of the DPS role at the moment, though the variance there will depend on who you ask.

    That's kind of the reason this pushback is here.

    it isn't about game balance. it isn't about the tuning. It's not about how tanks play.

    It's the leading digit on a third party program and the pretty rainbow bar graph on the third party site, and people who think that bar graph should look different.
    Balanced... boy you need to go play tanks right now. Balanced doesn't matter when it doesn't feel impactful nor fun to play anymore. Have you played WAR? Its mind numbing to play, the same is said from DRKs about their 'changes'.

    Mechanics? SE doesn't do tank mechanics well. They never have had engaging tank mechanics. Hell there are fights where litteraly my other tank has fallen asleep MTing because its so boring.
    You want the Tank job class to officially die? Cause right now even though healers got 0 new classes they now outnumber tanks... again, after SE stated they want to incentize more tanks in the game... even after a new tank was added to the game.

    Not only that but you are advocating for people to litteraly do the "skip soar or disban" all over again where groups are going to blantantly look for ways for a tank to solo tank and a healer to solo heal in the future.

    "Lets make the OT completely irrelevant and just be there for a shoe horned in force tank swap or a requirement that its just there (cough) E2S (cough)."
    (3)

  4. #4
    Player
    Kabooa's Avatar
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    Jace Ossura
    World
    Gilgamesh
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    Goldsmith Lv 100
    Quote Originally Posted by BarretOblivion View Post
    Balanced... boy you need to go play tanks right now. Balanced doesn't matter when it doesn't feel impactful nor fun to play anymore. Have you played WAR? Its mind numbing to play, the same is said from DRKs about their 'changes'

    "Lets make the OT completely irrelevant and just be there for a shoe horned in force tank swap or a requirement that its just there (cough) E2S (cough)."
    And giving "1000 dps" fixes this, how?

    Does it make Warrior less boring to play?

    Does it change Dark Knight's gameplay loop?

    See the problem? The problem is you're not fixing the problem.

    And yeah. Game's pretty well balanced at the moment. Not perfectly, and the most glaring offensives to it aren't in the tank or healer role beyond one exception in each (Living Dead and Benediction), but beyond that glaring interaction, any tank pair and any healer pair are going to come out with similar end results.
    (0)
    Last edited by Kabooa; 10-01-2019 at 07:09 AM.

  5. #5
    Player
    BarretOblivion's Avatar
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    Hyperion
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    Gunbreaker Lv 100
    Quote Originally Posted by Kabooa View Post
    And giving "1000 dps" fixes this, how?

    Does it make Warrior less boring to play?

    Does it change Dark Knight's gameplay loop?

    See the problem? The problem is you're not fixing the problem.

    And yeah. Game's pretty well balanced at the moment. Not perfectly, and the most glaring offensives to it aren't in the tank or healer role beyond one exception in each (Living Dead and Benediction), but beyond that glaring interaction, any tank pair and any healer pair are going to come out with similar end results.

    Need I point out that they don't add new skills or major reworks until expansions usually? Chances of them getting these changes in two years? Slim to none thus those two tanks aren't likely going to get there needed changes at all.
    So lets at least give tanks a short term help. Bringing them up to at least keep the current % baised off the current lowest DPS is a fair request. Like seriously how is it not for a short term change?
    Healers are starting to out DPS tanks... and do I need to remind you SE's goal was supposed to be that healers were supposed to be healing MORE this expansion than they were in SB???
    So why are they getting close or surpassing tanks?
    Oh yeah... because healers said "F that" on the forums and SE cut that *sh*t* out by buffing their healing potencies to where they can heal almost like they did in SB.

    And now we are here. Why are tanks ignored? DPS get thier requested changes, Healers get thier requested changes, so now tanks are asking for a buff to keep them in within a healthy line and we got told "No we are just going to buff your defenses..." OUR DEFENSES???? The only tank that needs a buff to that is GNB because its the ONLY tank that needs an OT to use their skills to help with some of the fights. ONE TANK. ONE and its the one that's doing the most damage.
    (1)

  6. #6
    Player
    Deceptus's Avatar
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    Sep 2013
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    The Goblet - 16th Ward, Plot 55
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    Deceptus Keelon
    World
    Behemoth
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    Sage Lv 90
    Quote Originally Posted by BarretOblivion View Post
    So lets at least give tanks a short term help. Bringing them up to at least keep the current % baised off the current lowest DPS is a fair request. Like seriously how is it not for a short term change?
    Tanks don't need help. Groups are clearing content just fine as it is. All buffing tank damage would do is clear that content faster which doesn't solve any issue. This 1000 dps buff people keep spouting has no basis whatsoever other than "feels".

    Quote Originally Posted by BarretOblivion View Post
    Healers are starting to out DPS tanks... and do I need to remind you SE's goal was supposed to be that healers were supposed to be healing MORE this expansion than they were in SB???
    And healers are upset (to put it mildly) that they lost their damage due to a developer design decision that was failed to be realized. That's the fault of SE.

    Quote Originally Posted by BarretOblivion View Post
    So why are they getting close or surpassing tanks?
    Oh yeah... because healers said "F that" on the forums and SE cut that *sh*t* out by buffing their healing potencies to where they can heal almost like they did in SB.
    Healers are only out DPSing tanks in extreme cases. That has already been proven so that excuse doesn't work anymore. Also, news flash, healers heal fine. We don't want more healing. We want more to do when there's healing downtime.


    Quote Originally Posted by BarretOblivion View Post
    And now we are here. Why are tanks ignored? DPS get thier requested changes, Healers get thier requested changes, so now tanks are asking for a buff to keep them in within a healthy line and we got told "No we are just going to buff your defenses..." OUR DEFENSES???? The only tank that needs a buff to that is GNB because its the ONLY tank that needs an OT to use their skills to help with some of the fights. ONE TANK. ONE and its the one that's doing the most damage.
    Tanks. . . Ignored. Did you really just say that about a role that got a brand new job?

    Basically, if you're going to spout a bunch of BS and hyperbole, go elsewhere.
    (3)
    Last edited by Deceptus; 10-01-2019 at 10:35 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]