Elite monsters. Higher difficulty and substantially higher reward to justify the effort for parties.I can understand it to a degree, but right now we are facing a many vs many environment. Since mages take sleep much high in the level mobs need to be disposed quick.
A possible way to fix it is lowering level of sleeps (like level 15) and double exp gained, so exp don't become slower.
That's another thing to understand btw: this is a game where you can solo your levels. How you can solo a mob so strong you need 8 people and 5 minute to kill it ?
There you go, I just found a solution in 20 seconds. I imagine if the devs actively think about it they could do a lot better.
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