Quote Originally Posted by Freyyy View Post
Delete these and the role becomes completely useless..
How much damage do you lose for a DPS taking 55k autos from Titan and healers being forced to baby sit that?

How much damage do DPS lose when the Boss is ping ponging around between those holding aggro?

How much damage do any of the casters / healers lose when those Autos interrupt their spells?

How much -death- happens when the Tank role mitigations aren't present during the traditional end-boss raid busters?

How many of the -other jobs- would be able to survive a raid buster -and auto attacks happening immediately after-?

Just removing tankbusters doesn't make the role worthless. The amount of damage they mitigate just from auto attacks alone would wipe out a raid without tanks in this "No tank buster" fantasy land.

Not to mention if we had no tankbusters, the auto attacks would likely be ramped up, or supplemented with a few instant-attacks of comparable strength.