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  1. #1
    Player
    MeowingKittens's Avatar
    Join Date
    Jul 2014
    Posts
    49
    Character
    Cats Meow
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Alklios View Post
    It's happened in the last year and alot of times I think its attributed to the updated ToS that's been used as a scapegoat for these awful people to try to rationalize any disruptive behavior. I noticed an almost immediate rise in hostility of players with the rolling of data centers as well (Crystal), ex. with 1 other friend premades we've had to get rid of so many tanks that will literally sit down in a dungeon if you poke them to keep up their AoE (almost always Aurum Vale).

    Lower brackets we've had to deal with DPS stopping from being prodded they need to use AoE's, and explain that it's wonderful this xpac got rid of TP.

    Trolls are at an all new high, I didn't have to deal with any of this last 2 years of ARR or HW. It's so rampant now it's becoming problem for my friends and I either together or as individuals to keep up completion.
    I'm gonna bite on this one. I'm at nearly 8,000 duties completed on my main, and have the 2,000 mentor roulette mount without duty fishing. I've done a LOT of content and a wide variety of it. I've dealt with truckloads of players of varying skill levels.

    VERY few people in this game are legitimately hostile. You need to learn how to pick your battles. A dungeon taking a few minutes longer isn't a good reason to poke at them. If a tank made a choice to "literally sit down in a dungeon", that means someone in the party did or said SOMETHING to make them put their foot down. NO ONE is interesting in prolonging a dungeon unless someone is causing a problem.

    Why is there a need to "poke them to keep up their AoE", especially in a low level dungeon? If aggro is an issue, that means that's a tank stance problem, and you ask them to please turn it on. If that's not the problem, you paying too much attention (in a non-expert dungeon) to what the tank is doing and "poking" them about it, might be the real issue. I'm all for helping people improve, as well as dungeon efficiency, but there is a time and a place for it. There is content where you should expect a certain level of competence, and places where you just need to let it go.

    Unless something is going terribly wrong, people don't like unsolicited advice, even if it is well intentioned. No one wants to be called out on the spot and embarrassed like that. No one wants to be micromanaged without consent in a dungeon. It's a game, they are your teammates, and you're not their manager.



    All that aside, the reason this suggestion won't work is because it will open the for for partial pre-mades to kick someone at the last minute to bring in their friend to get reward bonuses for no effort, while the person who was kicked also gets equally compensated. It won't solve the any issue regarding "why votekicks occur in the first place", but will encourage a small percentage of people to actively abuse it. The feature is there to remove people who are being an ACTIVE detriment; not those who are being a mild annoyance.
    (2)

  2. #2
    Player
    Arcian's Avatar
    Join Date
    Sep 2015
    Posts
    40
    Character
    Victoria Castellus
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    You keep talking about wrongful kicks.
    I'm beginning to think that your definition of a wrongful kick is just one that's aimed at you.
    (7)

  3. #3
    Player
    Ilyrian's Avatar
    Join Date
    May 2017
    Posts
    607
    Character
    Ilyrian Silvermoon
    World
    Cerberus
    Main Class
    White Mage Lv 90
    Quote Originally Posted by MeowingKittens View Post
    You need to learn how to pick your battles.
    This is the best advice in the thread.
    (2)

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