Quote Originally Posted by RokkuEkkusu View Post
I'd wager they'd streamline the 2.1-2.55 quests to be half as long, but keep the requirement to beat Qarn (normal), Ifrit (Hard), Garuda (Hard), Titan (Hard), and the rest of the story Hard mode primals for newer players and alts.
I'm not sure about Qarn, but definitely the hard-mode primals have to stay in the MSQ at that point because the Scions need to give you those quests before those NPCs can leave the Waking Sands - which is why the MSQ stops you from progressing when those characters should be in Mor Dhona by now.