Quote Originally Posted by GrimGale View Post
I keep getting into healer threads and essentially repeating the same thing.

Build on each healer secondary identity.

Their healing is homogenized? Have their contribution to dps be distinct.

AST has its own way to contribute to rDps: Buffs. Give them more tools to manipulate said buffs. Let them cast cards more often, and have divination be more impactful. Card management is what makes the class unique. Double down on that.

SCH is the debuffer. Make Chain Stratagem an equivalent of divination, in the sense that it becomes an ability that requires tactical build up. Give them debuff management, skills to reveal weaknesses, exploit gaps in enemy defenses. Have them apply strong enfeebling debuffs while the fairy sustains the party during those times.

WHM is fine with having no utility as long as it contributes with enormous personal dps. Make lilly abilities into oGCDs, let them weave damage and healing together. Have fluid aura deal moderate damage and increase the speed of lilly growth when woven with other spells.
I'm gonna be that guy and say I do like the ideas here, however I will be doomed to nitpick it.

For AST: I think what they have now is sufficient, what we need for them is stuff to make the management and button bloat more streamlined, such as Minor Arcana instantly converting and using the cards at the same time, rearranging the levels at which card mechanics are learned, )literally the only reason I dont play ast pre-70 is because how incomplete their buff mechanics feel without Sleeve Draw) and slight number tweaks to make the buffs OR personal dps feel more impactful.

For SCH: While I adore the concept of sch being the debuffer/dot specialist. I have a difficult time visualizing how this would work without them being even more overwhelming dominant in the game then then they are. What I personally wanted to see was maintaining dots granting you fae guage and more abilities consuming fae guage to emulate the feeling of debuff management without as much balancing issues. I do think Chain, and reimplementing Virus, would be sufficient as well.