The way some people talk, it sounds as if they feel 2.0 is going to change EVERYTHING and magically become a new game. That's what I was referring to. Their efforts are commendable to say the least though, I agree.
Alot of that won't be coming until after 2.0 or will be introduced to the old world before 2.0 and then just brought over. I wish I could find the stinkin post where Yoshi talked about priorities and what not. I think it was one of the Dev letters. Either way 2.0 won't be too dissimilar from the current world before it launches.What about the actual dungeons and non instanced stronghold included with the new landscape. Then there's those new towns which are sure to have new quests. And that Crystal Tower they're apparently working on.
Yes that's part of the "little" reward I was referring to. Out of all the Achievements there are, only those few give rewarding substance of value. Even then, if you're not a gatherer, they are of NO VALUE. So truthfully they're only rewarding fro people that want to or can actually use them.Those crowns and tools are the best of their kind. I'd hardly consider them to be of little reward.
ya but comon. You and I both know the landscape is about as drab and boring as MMO's come. There's really only a few caves and dungeons that have a unique look and color pallet to them.Well, because it's not going to be there anymore. May as well see it before it goes away forever.
You're absolutely right in that regard. It is opinionated, but it's the opinion of the general consensus, which kind of adds validity.That's really more of an opinion than anything.
Sorry, I'm the lazy type that hates finding links XD I know it's around here somewhere. Yoshi gave us a projected skills list for the jobs. Most of what was in that list seemed like recycled content, while only a handful seemed to have been freshly programed skills. If I find where it's at i'll link it here in an edit.How do you know this? I haven't heard much word on the actual skills available for jobs, so if you have a link I'd love to see it.
Ya I never said it would die, SE is too big to let that happen any time soon. I was referring to succeeding. It's tough to project financial success for an MMO that's had such a terrible start like this one has. History dictates that the first fiscal year is the most important one for an mmo. So while the game may stagger along, I find it tough to say that it's going to rise from the ashes like a phoenix and pull a 180 financially because that would require a miracle at this point.Unrealistic thinking can go both ways. This game won't die. It might not be a super popular game. But it won't die. Not for quite a while at least.
That's why I said to not think of 2.0 as magical. Perhaps I should have said Miracle instead. 2.0 is in no way a miracle, but rather a step in the right direction. It's within the first 6 months of 2013 that miracles need to start happening if SE wants any shot at the financial gains they're expecting from this game.