This is not the case. FFXIV is one of the most profitable things Squeenix does right now, but the budget for the devs seems to have varied very little. More money incoming has been shown to influence development rates little to none. Before any talk of extra content beyond the current cycle is even considerable, they need to fulfill at least the previous expansions rate and volume of content for it's current users, which they are barely able to do. It is highly unlikely they will splurge on the resources needed to support MORE content before having more income. Just saying that people might come if they make stuff for them means very little to an SE exec.
I've not heard this. In fact even WoW is doing well, without counting the classic wow fad. By it's previous standards it may not have the lions share of the pie anymore but WoW is by no means anything but one of Blizzards biggest moneymakers. People who say MMO's are trash or dead are probably just getting older and realizing they don't have the time to spend on that kind of stuff anymore.
Because people have nostalgia stained glasses. I have friends who are playing who swear up and down they're enjoying it.. however when I sit in their Discords it's just constant complaints and the only reason it's fun is their friends are there to suffer with them. It's hilarious to me that Blizzard has managed to squeeze so much more money out of people by releasing old content again and nobody's called them on it. It's the same jazz that happened last time. It isn't changing, it isn't even that much better, they've even made sure to put in the old bugs and issues to make it feel right.. however people are paying to sit and fight over trash mobs in the overworld because hey "was fun the first time right? or why else did I pay so much money for so long". WoW is fun for a certain type of player, I played for 6 years in fact.. you couldn't pay me to go back now, I realized I was only playing for my friends and my smarter friends have moved on.
Great.. NO. Eureka was a disaster. It's dead content now and it was a horrendous grind that embodied everything I hated about FFXI and why I left. The only reason I even tried to play through it was they locked the relic in it and by forum evidence this was usually the only reason a LOT of people did it. Yes there were people who enjoyed it and extolled how it was this grand throwback to XI with "dangerous" lands and rewards for grouping up and how the community in there was so strong. The content was so crazily repetitive and group necessary that people got bored and HAD to talk to each other to amuse themselves. There was nothing else to do between fates. I hear Baldesion Arsenal was great but I never got to it because it now takes HOURS of investment just to grab a couple levels in progression, something I left FFXI for. I don't have time, I don't need progress threatened by some random monster aggroing me while I try to complete an objective or a fate. You can't even really party with friends unless they're within 1-2 levels unless you want to be a glorified babysitter or a giant burden. FFXI is still very much alive and it has players, but I left that game and don't need it smushed into the game I like now at the cost of other content I might actually enjoy. While I can appreciate you liked that content please understand it represents MANY things I left FFXI for.
Never said that. I'm sure some would. However SE would do better to cater to it's large playerbase that it already has.
Sure a few people liked your post, not to sound arrogant but: 10 people does not make a compelling argument. Sure there's a market for it, they play FFXI and other old school grindy MMO's, games like BDO or EVE would be dead without those kinds of players. Again: why should we , the established and mostly content playerbase of FFXIV support the introduction of what is ALREADY PRESENT IN OTHER GAMES while we have so much of what we are provided and enjoy?
And my point is we have established over and over that FFXIV's dev team does not simply add on content. They have a limited pie and making one share bigger makes the other smaller. I will always oppose introducing content I have left other games for.



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