Yes, I read an article about how some of the environments were a bit copy and pasted, but when I played, nothing stood out that bothered me. Also reusing assets is a stable of practically every game. I do remember reading about how guild wars 2 was boasting that they crafted every single zone to be completely unique, and how they didnt reuse much of anything at all. Anyway, Yes! You get my point exactly, I feel the zones should be larger, dangerous, and bring back that element of exploration. What we have now was a product of trying to overly optimize the game to ensure it could run on the PS3 at the time. Thats not a factor anymore, and computers are way more powerful. I see no reason to not bring such a feature back if a massive graphical overhaul were to happen.