Quote Originally Posted by ForteNightshade View Post
Quite a few healers would. Unfortunately, the devs seem terrified of the prospect this might make healing too hard for baby players.
I'm not sure if it's just the healers the Devs feel can't handle it, or players in general.

To make healing more engaging you'd need to boss to hit the tank like a truck and to spam more unavoidable raid-wides, as well as more dots plus stack and aoe markers. However, in groups that eat mechanics, that constant unavoidable damage will polish them off immediately after, before the healer can get a gcd or two off.

Look at Titania Normal for example. Compared to EX it's stripped down to nothing besides the add phase and couldn't be easier to heal, but groups disband on it. They get hit by everything avoidable and fail everything that takes responsibility. The Devs can't double up on damage and mechanics when dps can't even manage this much.