Quote Originally Posted by Gemina View Post
I'd actually say that is what the meta is designed for, not the game. We already know DPS checks don't factor their DPS. This isn't a Sims or puzzle game. I'm not saying you think it is, but damage is naturally part of a PvE encounter, the question is should healers be spending 90% of the encounter doing it. I am of the mind that's it's the encounters that need to change, not their DPS rotation. And I would think that the game's healers would desire the same, given their chosen role.
this,
I would dev rather spend time turning boss fight or trash fight more than just DPS>DPS>DPS>DPS>drop a oGCD heal>DPS x infinity
I rather see more buff and debuff and even more healing in relate to Healer role, but i guess not gonna happen when powerful low CD oGCD heal become a trend and they remove most of the dmg debuff (slash/pierced...etc) this expansion
also many debuff cant be cleanse with Esuna and many healer forget this skill exist