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  1. #1
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,667
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Sebazy View Post
    First priority for a fix is the job design team itself. I'm not going to bash the quality of their work, but rather my problem is that they've kept the team the same since the launch of ARR. In the meantime, the number of jobs and abilities has ballooned and the expectations of the player base have only ever gotten higher with each tier.

    They just cannot keep up and their time is evidently stretched way too thinly across the various roles and classes with the last two expansion releases being particularly bad for certain jobs.
    Talking with my friend the other night, we were discussing how uncreative a lot of the ShB changes were; in particular Delirium being a IR clone comes to mind. Even a lot of the jobs as a whole feel too simplified. Bard, Astro—though the healers as a whole suffer in this regard. And it all comes down to this. They desperately need some fresh ideas, and frankly, more people to help execute them. Shadowbringer has really highlighted this because I cannot recall a period where so many jobs have been hit or miss.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #2
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by ForteNightshade View Post
    Talking with my friend the other night, we were discussing how uncreative a lot of the ShB changes were; in particular Delirium being a IR clone comes to mind. Even a lot of the jobs as a whole feel too simplified. Bard, Astro—though the healers as a whole suffer in this regard. And it all comes down to this. They desperately need some fresh ideas, and frankly, more people to help execute them. Shadowbringer has really highlighted this because I cannot recall a period where so many jobs have been hit or miss.
    Heavensward. Ast was terrible, pld was in a bad spot, brd was awful.

    I remember drg having issues too.
    (0)
    Last edited by Valkyrie_Lenneth; 09-10-2019 at 09:14 AM.

  3. #3
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Heavensward. Ast was terrible, pld was in a bad spot, brd was awful.
    Don't forget MCH. That was pretty much dead on arrival.
    Quote Originally Posted by Lalarrific View Post
    Bard. Right now, it lacks an identity.
    So does AST. BRD is completely stripped of what it has been since the beginning of this game.
    Even way back when in 1.0 even.
    3.0 Bowmage was a huge wtf for example lol. I'm still upset they killed
    4.0 BRD. Felt like they nailed the job and just killed it to be something similar to 5.0 MCH
    only for DNC to take it's supportive place. Makes no sense. :/
    (2)
    Last edited by Jybril; 09-10-2019 at 09:17 AM. Reason: Added quote.

  4. #4
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Heavensward. Ast was terrible, pld was in a bad spot, brd was awful.

    I remember drg having issues too.
    That’s a handful of jobs as opposed to most of the DPS jobs being completely imbalanced against one another.
    (1)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  5. #5
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by HyoMinPark View Post
    That’s a handful of jobs as opposed to most of the DPS jobs being completely imbalanced against one another.
    They are currently imbalanced yes, but they were awful in heavensward. At least now they are playable. Just balance issues. Heavensward was playability issues.

    IIRC in the start of heavensward, DRG still had the positional requirements on Heavy Thrust, meaning if you missed, boom, no buff. And if you missed any of them, your dps took a dive into the ground.
    (0)

  6. #6
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by Valkyrie_Lenneth View Post
    They are currently imbalanced yes, but they were awful in heavensward. At least now they are playable. Just balance issues. Heavensward was playability issues.

    IIRC in the start of heavensward, DRG still had the positional requirements on Heavy Thrust, meaning if you missed, boom, no buff. And if you missed any of them, your dps took a dive into the ground.
    The only job that was unplayable on HW launch was AST, though. I haven’t heard of PLD, MCH, or even BRD being unplayable in early HW—just ones like the latter feeling like crap to play because of the forced cast times, and some being weaker than they should be (BRD/MCH). None of the jobs are unplayable right now, but if the criterion is just “being in a bad spot”, basically every DPS save the Big 3 + NIN are in a bad spot. I’d say its worse now compared to HW.
    (0)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  7. #7
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,667
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Heavensward. Ast was terrible, pld was in a bad spot, brd was awful.

    I remember drg having issues too.
    Astro was the only outright unplayable job. Ironically, it's healing potencies were so abysmal at ShB launch, it came close to a repeat. Likewise, Paladin was in a bad spot but it was more comparable to Stormblood Dark Knight in that was simply weaker but not outright bad. The balance disparity in ShB is absolutely massive—enough an entire role is borderline useless.
    (0)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  8. #8
    Player
    Rhais's Avatar
    Join Date
    May 2014
    Posts
    240
    Character
    Sophie Miret-njer
    World
    Faerie
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by ForteNightshade View Post
    Talking with my friend the other night, we were discussing how uncreative a lot of the ShB changes were; in particular Delirium being a IR clone comes to mind. Even a lot of the jobs as a whole feel too simplified. Bard, Astro—though the healers as a whole suffer in this regard. And it all comes down to this. They desperately need some fresh ideas, and frankly, more people to help execute them. Shadowbringer has really highlighted this because I cannot recall a period where so many jobs have been hit or miss.
    What you are describing is intentional, I don't think it's so much a lack of fresh ideas as much as deliberately simplifying all jobs and making all jobs within the roles function in a similar manner.
    I suppose they are going for accessibility and job balance, but it certainly is making combat less engaging in my opinion.
    (0)