What are you looking to macro? The only thing kind of worth making a macro for might be aether manipulate.
What are you looking to macro? The only thing kind of worth making a macro for might be aether manipulate.
As Zerathor said, the only thing worth a macro is Aetherial Manipulation, which in my case I simply use a mouseover & target for easy movement.
/micon "Aetherial Manipulation"
/merror off
/ac "Aetherial Manipulation" <mo>
/ac "Aetherial Manipulation" <t>
Last edited by Marc-Vigar; 09-10-2019 at 03:42 AM. Reason: added macro
You want /merror off and /micon at the end, otherwise there's a slightly longer delay before it activates. Furthermore, having it target a designated person is fine in specific situations, though I wouldn't add that unless you're raiding and have a designated target to powerslide to.
To target a specific person, I think it's /ac "Aetherial Manipulation" <#> for party number.
It is really bad to use macros for battle skills, except maaybe for off-GCD skills, when the macro helps you targeting faster like a macro for Aetherial Manipulation does.
The reason is that macros don't queue. You have to wait for the whole current GCD to finish before you can activate them, this leads to a delay between your skills and you will lose damage.
Another reason is that the /wait command only works with full seconds. The standard GCD is 2.5 seconds, if you plan to macro your rotation in a single button press - just forget it, you will lose half a second or even more between the skills.
Plus such a macro leads to problems with movement, proccs and so on...
However, I am using a similar macro for Aetherial Manpulation like Marc-Vigar, because targeting with controller would be too slow:
/macroicon "Aetherial Manipulation"
/merror
/ac "Aetherial Manipulation" <2>
/ac "Aetherial Manipulation <t>
The "2" is always a tank in my party list, regardless of 4 man, 8 man or 24 man content. This ensures that I always know where the person stays wich I am porting to - close to the boss. Bonus points because getting quick into melee position for dodging mechanics is one of the main reasons to use that skill.
There is the risk of getting cleaved when you are porting to the maintank, but normally I am using this skill only to dodge mechanics and when the boss is casting mechanics he is not cleaving the tank.
Last edited by Tint; 09-10-2019 at 05:15 PM.
Are you asking for gameplay or roleplay reasons?
Long story short, no one will offer you a macro for these spells for battle reasons. There may however be some interesting macro's for roleplaying reasons (although if you start casting fire 5 times and use the macro each time, you will soon be told to shut up :')
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