Quote Originally Posted by Quri View Post
Better to have that, than three skills being the same, seeing how we are already having that discussion. Three Sentinels, one Vengeance.
eh...don't twist my words. Like honestly I don't think Vengenace should retains it's Physical spike damage, but in magical heavy fights it's neutered, unless the autos are physical. Even then it's only a paltry 55 potency which isn't gonna be that noticeable if it remains or goes, especially now that it only last for 10seconds. Either way I won't lose sleep over it.

I do however think tanks should be differentiated through playstyle, instead of by having similar defensive toolkits.