Honestly I’d love to see this happen. If there was a traditional style ‘Bard’ job in the game that used a Harp as it’s main weapon I don’t think I’d ever look at another job. If it was a caster DPS/healer I’d turn into the ultimate Yoshi-P White Knight.
It would ultimately mean everyone wins; Rangers can have their Arrow stuff, Bards can have their song stuff. It feels like they backed themselves into a design corner by arbitrarily squishing these two jobs together purely because ‘Ranger’ was considered too similar to ‘Archer’ (though couldn’t you say the same about Pugilist and Monk?)A Ranger job could easily keep the exact same playstyle ‘Bard’ has now so that nobody has to lose out on what they like.
Sadly though with the amount of work it would require would be astronomical, since they’d be designing two new jobs, and then having to look at the design of every other job in the respective role to accommodate the new jobs and (try) to keep balance. New job quests, new job gear, new animations for both jobs, etc.
Still though, I honestly don’t think I’ve ever come across someone who liked Bard for what it actually is. It’s seems to be either, ‘I like playing Archer type jobs / using a bow’ or ‘I like playing Bard type jobs / the musical theme’. I’ve not encountered anyone who’s said ‘i like the way they combined Bard and Ranger into a single job’. Not that I want to demean the opinion of those who do like the combination, but I feel like I’m general it’s not this combination that brings people to the job to start with
So I mean, I feel like the Bard community is already split between two different jobs; the musical ‘Bard’ and the bow wielding ‘Archer’.
I’d also like to add a disclaimer that this is all for discussion’s sake and I’m not seriously expecting it to somehow change their stance on Bard/Archer being a shared job. Just wanted to say that I think if there was some way they could do something like it could resolve the whole ‘identity’ issues the job has



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