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  1. #31
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Duskane View Post
    nothing wrong with Vercure
    and Verraise is only a issue if the devs consider it some end all be all Utility that hold it back

    What RDM needed is to learn decent things from 72-78 that improves upon the job and not keep it pretty much exactly the same
    I would have liked any number of things, so many suggestions have stood out. I would have liked Engagement moved to level 40, learned at the same time as Displacement so they're really seen as two sides to one coin from the start. In its place they could put anything to make RDM more interesting.

    Support Wise:
    Erase on a 90 sec cd at like 400 potency, usable on self or others would have filled out survival niche, while providing support.
    Phalanx as a targetable Vengeance like buff to help mitigate damage and deal damage back (if it was on charges this would be pretty good, so you could use it optimally without just using it off CD for the damage.)

    Single Target Damage Rotation wise:
    Something that consumes or Converts procs, so you can just eat the proc before overwriting it with Verholy/Verflare if you couldn't manipulate beforehand without overcap.

    AOE Damage Roation:
    Something that changes VAII/VTII into our AOE version of Verholy/Verflare with VerWater/VerBlizzard.

    Really anything. RDM feels allot less in control now that apoc is gone, as the caster with the most OGCD windows it was very easy to incorporate into battle on the fly.


    Right now though, all it really "needs" is potency buffs and Magical Embolden. RDMs should not have to avoid BLM/SMN or suffer a large RDPS loss.
    (1)
    Last edited by Zyneste; 09-01-2019 at 04:18 PM.

  2. #32
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    I just want a verassize let us do a AOE heal while dealing damage.

    Maybe 250-350 potency?
    (0)

  3. #33
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Brightshadow View Post
    I just want a verassize let us do a AOE heal while dealing damage.

    Maybe 250-350 potency?
    Anything we get support wise needs to be good enough to use, but not so good as to unbalance the role.

    Assize already has its own issues because of the attack potency. If it was on charges maybe it wouldn't be used for just damage.

    In my eyes, if rdm is going to continue to get support it should be single target only. Effective Aoe healing is what really separates rdm from a healer.
    (1)

  4. #34
    Player
    Brightshadow's Avatar
    Join Date
    Mar 2011
    Posts
    798
    Character
    Lumen Stargazer
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Zyneste View Post
    Anything we get support wise needs to be good enough to use, but not so good as to unbalance the role.

    Assize already has its own issues because of the attack potency. If it was on charges maybe it wouldn't be used for just damage.

    In my eyes, if rdm is going to continue to get support it should be single target only. Effective Aoe healing is what really separates rdm from a healer.
    Lol RDM is missing a lot more than AOE to replace a healer. Plus it would be on a 45s-60s cd like the real assize. It's basically a curing waltz with a damage component which fits RDM identify, and fits it role of dealing damage.
    (1)

  5. #35
    Player
    JohnnyDevo's Avatar
    Join Date
    Jun 2016
    Posts
    190
    Character
    J'majha Devo
    World
    Midgardsormr
    Main Class
    Red Mage Lv 80
    I'm not really understanding OP's position on vercure at all.

    Does it need a nerf or not? What you're proposing is to limit its usefulness, and yet you're arguing tooth and nail against how it's actually useful.

    In normal use, vercure is a dualcast proc during downtime. In emergency use, vercure is literally the only way red mage can heal itself, unlike other classes which have options that don't take away dps.

    I, personally, would target verraise specifically. In line with your idea, I would suggest a 50 second buff that increases all your damage by a percentage (probably low) applied upon landing Scorch. Verraise itself can only be cast while under the effect of this buff, and the buff would fade upon execution.

    However, I personally don't think we should be punished for using our raise, since summoner isn't really punished for it. Any damage rebalancing we get would be baked into the class as potency changes, and verraise should turn into a gcd with a cooldown, similar to others implemented this expansion.
    (1)

  6. #36
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    Why are you trying to kill Red Mage's Core? Red mage is known to use healing abilities and damage abilities but not to the higher Tier like White mage and Black mage uses.

    If anything I would love for more healing spells as a red mage like Vercure II or Dia



    If you want higher damage, go play black mage then.
    (2)

  7. #37
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jkap_Goat View Post
    Why are you trying to kill Red Mage's Core? Red mage is known to use healing abilities and damage abilities but not to the higher Tier like White mage and Black mage uses.

    If anything I would love for more healing spells as a red mage like Vercure II or Dia



    If you want higher damage, go play black mage then.
    If you dislike the MMO Trinity don't play FFXIV then?
    (4)

  8. #38
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    Quote Originally Posted by SaberMaxwell View Post
    If you dislike the MMO Trinity don't play FFXIV then?
    To be frank with you, i don't like the holy Trinity FFXIV uses, it takes away the jobs uniqueness away like summoner for example.

    But the game is very very casual to where you don't need to work hard to do anything and everything is handed down to you. I'm enjoying FFXI red mage more and dancer.

    Sorry but no, I will still give my opinion becuase im still a customer
    (1)

  9. #39
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Jkap_Goat View Post
    To be frank with you, i don't like the holy Trinity FFXIV uses, it takes away the jobs uniqueness away like summoner for example.

    But the game is very very casual to where you don't need to work hard to do anything and everything is handed down to you. I'm enjoying FFXI red mage more and dancer.

    Sorry but no, I will still give my opinion becuase im still a customer
    You do you. Don't drop lines like "If you wanna do damage go play BLM" and not expect responses like mine. End of the day like it or not, this is a Trinity MMO. Red Mage is a DPS. It's job is doing damage or facilitating damage dealing. Gimping it in that because you want it to be half healer (in a game where healing is already beyond overpowered) will only lead to it being unplayed in high end content.

    Maybe you don't care, but I do, and I too surprisingly am a paying customer.
    (5)

  10. #40
    Player
    Jkap_Goat's Avatar
    Join Date
    Feb 2016
    Location
    Ul dah
    Posts
    720
    Character
    Jkap Goat
    World
    Gilgamesh
    Main Class
    Weaver Lv 80
    Quote Originally Posted by SaberMaxwell View Post
    You do you. Don't drop lines like "If you wanna do damage go play BLM" and not expect responses like mine. End of the day like it or not, this is a Trinity MMO. Red Mage is a DPS. It's job is doing damage or facilitating damage dealing. Gimping it in that because you want it to be half healer (in a game where healing is already beyond overpowered) will only lead to it being unplayed in high end content.

    Maybe you don't care, but I do, and I too surprisingly am a paying customer.

    Red mage is never going to do damage like Black mage. Never. And yes, if you want to do more damage as a caster, go play black mage becuase that's what you want to do right? Red mage is a red mage, a mixture of black and white, yes it is a DPS job but in it's core, it's identity; it's a hybrid. Look up what red mage is.

    From what I'm reading from these forms lately, red mage is not even considered being played on high content and only practice parties so what am I missing?

    People are asking to get rid of red mages utilities and don't know what the job identity is. If red mage does the same level of damage a Black mage does, people would be asking for a Balance and a Nerf to red mage. Whether you like it or not there will never be no perfect balance and Red mage is never going to be a massive damage dealer like black mage
    (0)

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