TT just needs in general an overwork


1) Remove Rules that didnt exist in the Original, add those that existed in the original.
2) Remove the retarded card limit that restrics us from using a 5 star and 4 star together, this bullcrap makes completely the existance of 4star cards obsolete, if you cant use your best 5stars together with them, while NPCs can have the most unfair decks just to make them this chep way artificially harder to defeat and win against.
3) Replace Factions with the original Elements that cards could have. like Ifrit being a Fire Card for example, having bonus effect when layed onto a Fire Field.
4) Treat Cards like other 1 time unlockables, remove the option to sell cards for MGP, player can continue to obtain double cards, but only theb from NPCs and double cards which aren't needed anymore should be transformable as like in FF8 into useful items, like crafting materials, glamours, pets ect.
5) Raise the ridiculous low drop chance of cards and add in there the 99er mechanic, that every card is, if you are super unlucky, after 99 wins a guaranteed drop
6) Make sure that absolutely every single card has to be obtainable via playing Triple Triad, cards are not therefore there to make them dungeon or raid rewards only or winable only from a lousy cheatable tournamen that can be sabotaged by guild player willingly loosing to push a guild member to get best result if you have at least 20 participating guild members playing all with each other. And if not earnable via TT, then they should be buyable for MGP, like make Tidus/Lightning Card cost each 2,5 Million MGP, that gives people goals and an alternate way to obtain these cards