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  1. #41
    Player
    Arale's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    298
    Character
    Aylaine Gray
    World
    Midgardsormr
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Scryar View Post
    Did they just forget the ranged dps and rdm? And sam is still behind monk, while offering 0 raidbuffs.
    We don't know how much of a boost SAM will get yet.
    (0)

  2. #42
    Player
    Zyneste's Avatar
    Join Date
    Jan 2016
    Posts
    389
    Character
    Zyneste Azurox
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    The SMN buff isn't really an issue. It'll be the slightest of DPS buffs. Its 100% for QoL. The real issue is set to come in 5.1. If SMN gets reworked and their potencies get increased while RDM stays the same is where there will be an issue. RDM is pretty much only staying relevant because SMN is also a dumpster fire DPS wise lol. FesterRuin change isn't putting out that fire. Its still above RDM atm by a decent amount, but not so much as to make RDM look horrible compared to it.

    Ideally SMN and RDM would be brought closer to the middle (with Ranged brought up to shrink the gap between all roles.) at the same time. In the worst possible outcome we'll see SMN reign supreme again as the 98% the damage of BLM caster with a raise and RDM will be shelved until a much later set of patch adjustments zzz and casters become balanced within the role and against other roles for the last 2 patches of the tier. zzz
    (4)
    Last edited by Zyneste; 08-29-2019 at 06:36 PM.

  3. #43
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,092
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Arale View Post
    We don't know how much of a boost SAM will get yet.
    It's kinda easy to tell how much better SAM is going to perform just from the potency buffs.

    I think MNK being as strong as it is is largely due to the devs failing to account for how drastically the removal of the haste debuff on Fists of Fire boosted their DPS. Being able to get multiple extra GCDs off during its duration makes the damage boost being reduced totally inconsequential.
    (0)

  4. #44
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100


    not sure if 100% and tell me if its wrong but SAM being worst melee DPS is big oof
    (0)

  5. #45
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Duskane View Post


    not sure if 100% and tell me if its wrong but SAM being worst melee DPS is big oof
    Seems about right where SE wants us.
    I'm going to stay samurai because its fun but I given up SE actually giving samurai the dps its suppose to have.
    (0)

  6. #46
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Duskane View Post


    not sure if 100% and tell me if its wrong but SAM being worst melee DPS is big oof

    *squints eyes* I don't know... I see NIN all the way down there. Granted we'll see how the theory will hold up after the buffs. They seem to be pretty even which kinda of makes me facepalm. *sigh*

    edit: fight design and all that.
    (0)
    Last edited by Schan; 08-29-2019 at 07:03 PM.

  7. #47
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Quote Originally Posted by Schan View Post
    *squints eyes* I don't know... I see NIN all the way down there. Granted we'll see how the theory will hold up after the buffs.

    edit: fight design and all that.
    uuhhh are you looking at the pre 5.08 when nin is near the bottom and not after 5.08 when nin is above SAM?
    (3)

  8. 08-29-2019 07:04 PM

  9. #48
    Player
    Schan's Avatar
    Join Date
    Mar 2016
    Location
    Gridania
    Posts
    585
    Character
    Schan Starfall
    World
    Moogle
    Main Class
    Dragoon Lv 100
    Quote Originally Posted by Duskane View Post
    uuhhh are you looking at the pre 5.08 when nin is near the bottom and not after 5.08 when nin is above SAM?
    I looked at both. that's why i added they were pretty even afterwards. Sorry.

    At least SAM is still easier to play than NIN.

    edit: with that said i do wonder how they will balance things now. Is it going to be based off utility for the party or personal difficulty playing the class? because utility wise NIN should be lower than SAM but personal difficulty wise NIN should be doing more dmg than SAM. After all if you're picking a more difficult class people like to be rewarded for their efforts.

    It just want to see more NINs and SAMs around. I'm getting fed up of seeing the same jobs everywhere.
    (0)
    Last edited by Schan; 08-29-2019 at 07:10 PM.

  10. #49
    Player
    Gojin's Avatar
    Join Date
    Oct 2011
    Posts
    152
    Character
    Infini Fiasco
    World
    Cactuar
    Main Class
    Summoner Lv 70
    Im mad too! see you all when 2B gets here.
    (0)

  11. #50
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Bard proc sound effect changes when
    (0)

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