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  1. #41
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,644
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by PondHollow View Post
    Lol, what. I do not see your point. Raid support is not balanced against individual contribution. What is your logic? Not all jobs are there to appeal to all people. People play whatever they feel like, and tend to play Samurai when they don't want to try to contribute to team mitigation, so let the monks be rewarded for their work.
    ... did you even bother to read their response? Monk offers raid utility while also dealing higher personal DPS. This makes Samurai completely worthless since its entire purpose is to bring high damage in lieu of utility. Instead, it brings less pDPS than Monk and it laughably outdone in overall contribution by Monk and Dragoon. If Ninja is buffed enough to be slightly below Dragoon, Samurai is effectively a dead job. It absolutely needs help.

    Quote Originally Posted by Gula View Post
    Sam needs to stay in the shed. Revenge for Stormblood. It was supposed to be MNK's time to shine.
    What Stormblood were you playing because Samurai was trash back then too?
    (12)
    Last edited by ForteNightshade; 08-27-2019 at 11:58 AM.
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  2. #42
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by PondHollow View Post
    Lol, what. I do not see your point. Raid support is not balanced against individual contribution. What is your logic? Not all jobs are there to appeal to all people. People play whatever they feel like, and tend to play Samurai when they don't want to try to contribute to team mitigation, so let the monks be rewarded for their work.
    My logic is you need to learn some reading comprehension skills :P
    Let me reiterate so you can understand ok?~
    *Ahem*
    MONK DOES MORE PDPS(personal DPS which means their individual damage) THAN A SAMURAI WHILE ALSO PROVIDING THE RAID WITH A 5% DMG BUFF AND ALSO 15% HEALING BUFF.
    MNK GIVE MORE RDPS.
    DRAGOON ALSO OUTDPS or RIVAL SAMURAI DPD IN CERTAIN FIGHTS SUCH AS LEVIATHAN.
    understand now?
    (5)

  3. #43
    Player
    Gula's Avatar
    Join Date
    Mar 2019
    Posts
    2,165
    Character
    Krystal Abyss
    World
    Mateus
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by ForteNightshade View Post
    What Stormblood were you playing because Samurai was trash back then too?
    The one where SAM was unga bunga DPS monster and MNK was a turtle.
    (1)
    Quote Originally Posted by iVolke View Post
    This is probably the easiest forum to bait.

    y'all are kinda dumb tbh

  4. #44
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Gula View Post
    The one where SAM was unga bunga DPS monster and MNK was a turtle.
    You can't be serious...
    The only time samurai was powerful was 4.0 to...4.1.
    After that once mnk got the free GL from wind tackle mnk was as you put it. "Unga bunga DPS monster" so yeah...what stormblood were you playing?
    (2)

  5. #45
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Gula View Post
    The one where SAM was unga bunga DPS monster and MNK was a turtle.
    What game where you playing lol SAM was garbage in SB hence why they weren’t wanted in PF
    (4)

  6. #46
    Player
    PondHollow's Avatar
    Join Date
    Mar 2016
    Posts
    313
    Character
    Pond Hollow
    World
    Ultros
    Main Class
    Warrior Lv 90
    Quote Originally Posted by xxvaynxx View Post
    My logic is you need to learn some reading comprehension skills :P
    Let me reiterate so you can understand ok?~
    *Ahem*
    MONK DOES MORE PDPS(personal DPS which means their individual damage) THAN A SAMURAI WHILE ALSO PROVIDING THE RAID WITH A 5% DMG BUFF AND ALSO 15% HEALING BUFF.
    MNK GIVE MORE RDPS.
    DRAGOON ALSO OUTDPS or RIVAL SAMURAI DPD IN CERTAIN FIGHTS SUCH AS LEVIATHAN.
    understand now?
    Yes, and that is perfectly fine. Samurais are choosing to not bother about total team DPS or mitigation; it has always been a greedy, easy job. That is exactly what it is there for, and why people who play it tend to get hit with avoidable AOEs at such a relatively high frequency. It doesn't bring "higher damage in lieu of utility." It brings a high, more straightforward floor. And that is perfectly fine; it doesn't make Samurai worthless, because some people will go further with Samurai than with Monk. But it appropriately has a lower total ceiling of maximum effective activity. It shouldn't outdamage monk. Your logic doesn't work.
    (1)
    Last edited by PondHollow; 08-27-2019 at 01:38 PM.

  7. #47
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by PondHollow View Post
    Yes, and that is perfectly fine. Samurais are choosing to not bother about total team DPS or mitigation; it has always been a greedy, easy job. That is exactly what it is there for, and why people who play it tend to get hit with avoidable AOEs at such a relatively high frequency. It doesn't bring "higher damage in lieu of utility." It brings a high, more straightforward floor. And that is perfectly fine; it doesn't make Samurai worthless, because some people will go further with Samurai than with Monk. But it appropriately has a lower total ceiling of maximum effective activity. It shouldn't outdamage monk. Your logic doesn't work.
    I generally believe you're trolling at this point. First of all mnk isn't a hard job.
    In fact, It's easier or about as easy as samurai now.
    By your logic smn should outdps blm, nin should outdps every melee.
    Great logic bud.
    (6)

  8. #48
    Player
    ksuyen's Avatar
    Join Date
    Jul 2017
    Posts
    185
    Character
    Yu Sakurakoji
    World
    Lamia
    Main Class
    White Mage Lv 90
    I read they gonna buff SMN dps next patch. I hope that's true. SMN does not feel rewarding enough for all the troubles. Some potency increase would be greatly appreciated.
    (3)

  9. #49
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by PondHollow View Post
    Yes, and that is perfectly fine. Samurais are choosing to not bother about total team DPS or mitigation; it has always been a greedy, easy job. That is exactly what it is there for, and why people who play it tend to get hit with avoidable AOEs at such a relatively high frequency. It doesn't bring "higher damage in lieu of utility." It brings a high, more straightforward floor. And that is perfectly fine; it doesn't make Samurai worthless, because some people will go further with Samurai than with Monk. But it appropriately has a lower total ceiling of maximum effective activity. It shouldn't outdamage monk. Your logic doesn't work.
    You need to learn what balance means.

    Difficulty isn’t anything to do with balance nor is the mentality of the player playing it, you clearly have something against SAMs as people who play BLM and MCH are playing selfish jobs also lol.

    Get out of here with this concept. SAM has to be competitive like every other job needs to.
    (4)

  10. #50
    Player
    PondHollow's Avatar
    Join Date
    Mar 2016
    Posts
    313
    Character
    Pond Hollow
    World
    Ultros
    Main Class
    Warrior Lv 90
    Quote Originally Posted by ksuyen View Post
    I read they gonna buff SMN dps next patch. I hope that's true. SMN does not feel rewarding enough for all the troubles. Some potency increase would be greatly appreciated.
    Yep!

    This is per Bayohne on a recent Q&A Liveletter:

    Q3:
    Summoner has many buttons to press and is very busy. Additionally, it bothers me that refreshing DoTs at the timing you activate Dreadwyrm Trance/Firebird Trance causes DoTs to fall off for a few seconds even when using Tri-Disaster. Are there any plans to reduce the amount of button pressing or the adjusting the duration of DoTs?

    A3:
    The dev. team is working on adjusting the difficulty of needing to press so many buttons. Regarding DoTs, we've received lots of feedback saying that players would like DoT durations extended, but we are instead considering reworking the potency of Ruin spells to be higher dependent on the number of DoTs inflicted on the target.

    This is still only being considered, but if we decide that it would be effective, we will implement it in 5.08.
    Note that it might not come in 5.08, but we're about to find out.

    Quote Originally Posted by Drayos View Post
    You need to learn what balance means.

    Difficulty isn’t anything to do with balance
    You've been saying that in multiple parts of the forums for some time now. And certainly there is nuance to take in, and barrier to entry and optimized potential ["difficulty" if you will] aren't the whole story, and it wouldn't be desirable for those to be the only elements, but it is also certain that the way you want it to work doesn't explain the existing situation and stated intentions. It's not everything, but it is something (indeed, breadth of responsibility is another point in Monk's corner), and we can't ignore the evidence that monk and its relative place are working as intended.
    (0)
    Last edited by PondHollow; 08-27-2019 at 06:09 PM. Reason: Avoiding consecutive posts
    Perfection is an unattainable ideal. 'Tis the paradox of the immaculate carrot. - Cookingway

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