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  1. #131
    Player
    Francisco's Avatar
    Join Date
    Jan 2012
    Posts
    18
    Character
    Xander Chak
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Soukyuu View Post
    Notice a pattern? I suspect it has something to do with crossing to a different area, the server lags behind loading the mobs and you might pull aggro because server-side you appear running.
    Kinda doubting it... I've noticed the issue of mobs suddenly spawning around you, and this isn't the case here... These mobs that aggroed me were visible for plenty of time before they aggroed... and this has only happened when walking through a shrubbery. (Nee!)

    When I said "first" guivre and "first" eft... I didn't mean they were the first mob of the area... just the first of that type.

    I got by a couple of other mobs (that were still on the screen) on the way to Lasthold, and TONS of other mobs, including a Drake or two (still on the screen) when I aggroed the eft on the way to Lichenweed.

    One small bit of advice I can offer is, keep an eye on your mini map. When you "zone" it flickers quickly, and new mobs usually load within a few seconds, so use caution when you see it flicker. Another thing to look for is if all the mobs suddenly vanish off of your mini map (the yellow dots).

    I'd also avoid blindly choco'ing through unfamiliar areas... You'll usually wind up dead due to surprise spawns.

    One reasonable request to the Dev. Team I think would be to just add minor edits to the area maps... perhaps placing colored boxes or dotted lines on area borders, so we know when mob difficulty is going to escalate. Normally, I wouldn't see a need for this, but with the loading delay, it does cause a lot of unwarranted deaths.
    (1)
    Last edited by Francisco; 01-13-2012 at 12:28 PM.

  2. #132
    Player
    prymortal's Avatar
    Join Date
    Jan 2012
    Location
    Ul'Dah
    Posts
    557
    Character
    Damien Ramirez
    World
    Shinryu
    Main Class
    Archer Lv 60
    could just level up botainst or miner to level 10 & use stealth. walk right past them, even right threw them. turn it off & run to the next lot, turn it on walk past. just repeat as needed!
    (0)

  3. #133
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    whoops wrong thread
    (0)
    Last edited by Seif; 01-13-2012 at 04:58 PM.

  4. #134
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by prymortal View Post
    could just level up botainst or miner to level 10 & use stealth. walk right past them, even right threw them. turn it off & run to the next lot, turn it on walk past. just repeat as needed!
    Stealth has a lvl cap on it, the first only lets you sneak past mobs lvl20 or below, and it only goes up to 50 with the highest level Stealth.
    (0)

  5. #135
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    As someone with the "Shadow of the wanderer" title and achieved almost all the hard nodes during this recent update when mob agro conditions were tightened up.

    It's possible to get anywhere if you are patient and knowledgable about your suroundings.

    Tunnle full of eyeballs that will murder you?

    -Wait for them all to be facing a wall and be sure that none of them have been idle for far too long.
    -Featherfoot is usefull
    -Lancer skill (Can't remember the name) that allows you to take one free hit is extremly usefull.
    -Above all even without any skills a rank 1 character COULD make it to all the nodes.

    Exploration isn't for the weak of heart my friends.

    *edit*
    Oh and the whole "Walk through bushes" thing is total BS, the server glitches up once in a while and assumes you are still running even if you have been walking for a good long time. I've had it happen inside/outside of bushes.

    I tend to wait a good 5 seconds after pressing the "Walk" key and make sure I start my slow stroll long before I get near anything sound agressive.
    (0)

  6. #136
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Soukyuu View Post
    Notice a pattern? I suspect it has something to do with crossing to a different area, the server lags behind loading the mobs and you might pull aggro because server-side you appear running.
    that might actualy be what it is

    i know for a fact its not the actual bushes too, my shell tested this a bit on the night we went for the achievemnts

  7. #137
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Francisco View Post
    I'd also avoid blindly choco'ing through unfamiliar areas... You'll usually wind up dead due to surprise spawns.
    *runs to Aegylis Wise*
    Hmm, kinda empty he- OHAI, GOBBUE!
    *gets smacked and drops dead*
    -_-

    Quote Originally Posted by Jynx View Post
    Oh and the whole "Walk through bushes" thing is total BS, the server glitches up once in a while and assumes you are still running even if you have been walking for a good long time. I've had it happen inside/outside of bushes.

    I tend to wait a good 5 seconds after pressing the "Walk" key and make sure I start my slow stroll long before I get near anything sound agressive.
    I'm pretty sure it's the server glitching. I'm using a gamepad and you can walk with it if you tilt the stick only a little, so there is no hard change like with using the X key. Still, even if I make sure i'm walking, I sometimes get aggro (and I'm not touching any bushes)
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  8. #138
    Player
    Francisco's Avatar
    Join Date
    Jan 2012
    Posts
    18
    Character
    Xander Chak
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    Tested bushes on Inferno Drakes near Twinpools tonight, no aggro... gonna test some more on Guivre and Eft types later on or something... Just to make sure.
    (0)

  9. #139
    Player
    Eight's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    392
    Character
    Eight Corova
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 63
    Oakwood in LL is killing me those eyeballs keep getting me. The walking trick was useful I didn't know about that till recently it was pretty funny I kept trying to sneak for an hour putting everything imaginable on my character and all I had to do was walk.
    (0)

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