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  1. #1
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92

    my idea on a scholar kit

    i wanted to share my idea of a scholar kit for fun and hope you guys will love the idea.
    its not for rant but pure fun and make belief.

    scholar keeps his arcanist skills up to level 30 with the egi-assault system including carbuncle as well as energy drain is exactly like arcanist and it adds aetherflow stacks.

    upon level 30 he gets added 2 new summon skills,summon eos and summon selene.(carbuncle dont get deleted).aetherflow upgrades to aetherflow III as usual.

    the fairies will be tied to the egi system same as carbuncle and egi-assault 1 and later egi-assault 2 will correspond to summoned pet.

    the fairies will still cast embrace automatically as they are now

    eos: egi assault 1-fairy glitter(restore hp to single target potency 350)
    egi assault 2-whispering winds(heals all party members near the fairy potency 200)

    selene: egi assault 1-fey protection(grant shield to target based on 20% hp,last 20s)
    egi assault 2-illumination(cast aoe regen to party members potency 150,last 15s)

    seraph: egi assault 1- angel kiss(grant nearby party members 10% critical healing hit increase and regen 150 potency last 15s)
    egi assault 2- consolation

    now il begin the skill set

    level 30-learn summon eos and summon selene ,cast time:2.5 sec, mp cost:200,cd:10 sec
    level 30-Adloquium remain the same
    level 35-Succor same
    level 40-egi assault 2 like summoner
    level 42-command assist- orders your fairy to follow targeted party member.
    level 45-aetherflow remain the same.
    level 45-Lustrate remains the same.
    level 46-art of war remains
    level 50-indomitability-remain the same
    level 50-Sacred Soil remain the same
    level 52-command swap-cd:5sec swap between eos/selene if fairy was under command assist it will remain with the target,cost:20 fairy gauge + mana:200
    level 54-broil
    level 55-fey illuminate cost 10 fairy gauge cd 60 same effect remains.

    level 56:
    1.plan A- description:scholar deploy strategic plan,cuts all healing and shielding by 50%,,increase ruin/broil potency by 50, increase bio/miasma potency by 100 and bio gains paralysis effect miasma gains heavy effect,reduce cast time of ruin,broil,miasma by 30% ,duration 20 sec mp:200 + 1 aetherflow stack cannot be stacked with plan b/plan c.
    2.plan B-description:scholar deploy strategic plan,increase pet potencies by 100%,reduce damage by 25%,reduce egi assault I&II cd by 50% duration 20 sec 1 aetherflow stack+mp:200 cannot be stacked with plan a/plan c.
    3.plan C-description:scholar deploy strategic plan,increase all healing by 50%,upon critical heal target gains barrier based on amount of healing done,reduce damage by 50% effect duration 20 sec mp:200+ 1 aetherflow stack cannot be stacked with plan a/plan b.
    all have same cd 120sec.

    level 58-battle analysis-description:the scholar scan the battlefield and process the information in rapid speed,grants 50% cast speed and 50% mana cost:3 aetherflow stacks duration: 20sec cd:120sec(cannot be executed while under the effect of plan A/B/C)
    (3)
    Last edited by CrimsonGunner; 11-14-2019 at 03:25 PM.

  2. #2
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    level 60-twilight shroud-description:upon the scholar vast knowledge and analysis,he calls forth his fairies to a combine force,cast aoe around him that heals party member and grants shield+regen,cure potency:500 shield:150% hp healed,regen potency:200
    cd 30 sec cost:70 fairy gauge(can only be cast during battle analysis,upon cast ends the effects of battle analysis,fairies cannot be summoned for 30sec).

    level 62-Excogitation remain the same.

    level 64-Broil II same

    level 66-Chain Stratagem same

    level 70-battle strategy-gives party members nearby 10% critical hit buff duration: 10sec cd:120 sec

    level 70- upgrade summon I emerald carbuncle to Turquoise carbuncle.

    level 72-broil III gain the effect increase fairy gauge by 5.

    level 72-Biolysis.

    level 72-miasma becomes radiation.

    level 74-upgrades summon II topaz carbuncle to obsidian carbuncle.

    level 76- pet control(trait)-upon executing egi-assault I increase fairy gauge by 10
    pet control II(trait)-upon executing egi assault II increase fairy gauge by 10.

    level 78-1.sacred soil(trait)-remains

    level 80-jewelary burst-upon the scholar vast knowledge and analysis skills,combines the power of the carbuncle to execute devastating attack potency:700 cd:180 sec mp cost :500 +100 fairy gauge(can only be executed during battle analysis,upon use ends the effect of battle analysis,carbuncle cannot be summoned for 30sec).

    level 80-summon seraph-upon using summon seraph it also changes the skills fay illuminate to seraphic illumination and twilight shroud to divine deployment.

    divine deployment-scholar channels the seraph powers and create an area around him for up to 10s that inside it will apply the following effects:

    for allies:increase healing and critical healing rate by 10%
    heal 200 potency every second and erects a magic barrier nullifying damage up to 150% hp restored and upon critical heal grants a magic barrier nullifying up to 175% hp restored.

    for enemies:increase damage received by 5%.
    deal 50 potency damage every second and restore 500mp per enemy damaged.

    cd:30 sec share cd with twilight shroud cost:100 fairy gauge+ 500mp per second(can only be cast during battle analysis,upon cast ends the effects of battle analysis,fairies cannot be summoned for 30sec, upon moving/using any action will cancel divine deployment or when out of mp).

    all pet skill correspond to the pet potency just like the egi do right now and not to the scholar potency.

    and that it,thats my idea for a scholar hope u liked to read it.^^
    (3)
    Last edited by CrimsonGunner; 11-14-2019 at 03:28 PM.

  3. #3
    Player
    DenzelVilliers's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    158
    Character
    Chris Evans
    World
    Behemoth
    Main Class
    Gunbreaker Lv 80
    You could save many lines just writing: "Let's make SCH godly OP, without any nerf, buffing their potencies and CDs as hell and giving new absurd skills breaking them in comparison to any healer".

    Well, i didn't liked to read it at all
    (3)

  4. #4
    Player
    Sloprano's Avatar
    Join Date
    Oct 2014
    Posts
    282
    Character
    Quilia Labro
    World
    Cerberus
    Main Class
    Scholar Lv 100
    I can definitly see the potential in something like Plan A/B/C. Imagine it like stances, start off with no plan, no bonuses. Can only enter them in sequence and can go through them fast, can not go back to previous plan, can only drop a plan after 5s. Then Plan A (Attack), increased damage, healing down. Plan B (Bolster) increased effectivness of shields and fairies. Plan C (Crisis), increased healing on all abilities, Liliy stuck on Sic, damage done greatly reduced while plan is in effect. Also love if both some healing and damage spells get secondary effects in the different Plans.

    And if we are to be with the pet-system like Summoner I would love to see it more involved, like you said back to have different abilities on Eos and Selene. Would be fitting to have them with unique abilties on individual cooldowns and in return increase summoning time and mp cost. Then be able to either instantly swap them on a longer cooldown or AF cost.

    Have no worries about potencies, can be tweaked after the playstyle is nailed down.
    (3)

  5. #5
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    Quote Originally Posted by DenzelVilliers View Post
    You could save many lines just writing: "Let's make SCH godly OP, without any nerf, buffing their potencies and CDs as hell and giving new absurd skills breaking them in comparison to any healer".
    the potencies and cd aren't what matter and the point isn't to give him game breaking skills ,just the playstyle and most importantly have fun.


    Quote Originally Posted by Sloprano View Post
    I can definitly see the potential in something like Plan A/B/C. Imagine it like stances, start off with no plan, no bonuses. Can only enter them in sequence and can go through them fast, can not go back to previous plan, can only drop a plan after 5s. Then Plan A (Attack), increased damage, healing down. Plan B (Bolster) increased effectivness of shields and fairies. Plan C (Crisis), increased healing on all abilities, Liliy stuck on Sic, damage done greatly reduced while plan is in effect. Also love if both some healing and damage spells get secondary effects in the different Plans.

    And if we are to be with the pet-system like Summoner I would love to see it more involved, like you said back to have different abilities on Eos and Selene. Would be fitting to have them with unique abilties on individual cooldowns and in return increase summoning time and mp cost. Then be able to either instantly swap them on a longer cooldown or AF cost.

    Have no worries about potencies, can be tweaked after the playstyle is nailed down.
    loved your plan idea,dividing it like that way is really cool especially giving debuffs to certain abilities to emphasize why they are used,i will edit the plans.

    as for unique abilities on individual cooldowns for the fairies, it might create too much buttons and busyness to the class so i thought that by tying it to the carbuncle pet system arcanist has will not only reduce busyness but also make scholar think before wasting a heal/shield.

    ty guys for the feedbacks
    (6)

  6. #6
    Player
    CrimsonGunner's Avatar
    Join Date
    Aug 2019
    Posts
    581
    Character
    Mike Arklight
    World
    Twintania
    Main Class
    White Mage Lv 92
    decided to update my idea and added seraph abilities as well as changed a bit of the skills. ^^
    (0)