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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Insertcoins View Post
    And its not like monk has alot either.. it has TWO.. back and side. Like seriously... you move around WAAAAAAY more then that in the first dungeon boss.
    Well there must be something to it if so many people think so, I doubt we all tried it and then all agreed on the same thing that doesn't even exist. Unless you're thinking flat earthers or something lol.

    Personally its not just the positional (which are easy on say dragoon or ninja, w.e) but it's the everything about it combined just gets to be like.. one of these mechanics is the straw breaking my back and I'm not "clicking" with it. Dot, positional, chakra, forms + form shifting + form ignoring + form pausing, critical form buff pattern, gilded lightning + gilded lightning consumption.

    And a lot of those concepts are going on all at once. Meanwhile on many other job's mechanics, I feel, are more sequestered to their own spaces. Usually I can feel like I'm playing decently well without much worry, but when I start playing Monk I feel like I actually have to care- if I wanted to feel like I was playing decently lol (all jobs can be played brain dead "ice mage" black mage, but I try not to be that person lol). Like Ninja Mudras don't bother me because it's just "oh, one second let me-- yep okay, back to the other dance for a bit".

    Not that I'm saying there is no logic or can't click for others or whatever but all the noise in monk doesn't click for me, and I feel part of it is having to positional on top of other things. I am aware other jobs have positional, yes lol. I've played all the jobs and, to me, monk is my most 'unclicked' job.

    Important note my monk is level 60 lol (all jobs level 60 or above), while I'm aware, vaguely, of some of the newer skills (like form pausing) I've not played that far with it (as it's my least favorite, but that is just an opinion/preference and I'm not raging for SE to do anything about it- as it's not my cup of tea to try and change).
    (2)
    Last edited by Shougun; 08-22-2019 at 03:33 PM.

  2. #2
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Shougun View Post
    Personally its not just the positional (which are easy on say dragoon or ninja, w.e) but it's the everything about it combined just gets to be like.. one of these mechanics is the straw breaking my back and I'm not "clicking" with it. Dot, positional, chakra, forms + form shifting + form ignoring + form pausing, critical form buff pattern, gilded lightning + gilded lightning consumption.
    You make it sound harder than it actually is.

    GCD single target rotation is pretty much just Dragon Kick (side) -> Twin Snakes (side) -> Demolish (back)/Snap Punch (side) -> Bootshine (back) -> True Strike (back) -> Demolish (back)/Snap Punch (side).

    That's it, you just use Demolish (back) if you need to refresh it, otherwise you Snap Punch (side). Form Shift is only there to help you start with Demolish or to help keep your Greased Lightning stacks up if you can't hit the boss for whatever reason. Just doing the combo automatically takes you through the 3 forms. Anatman (form pausing) is pretty useless atm outside of a specific opener, so it is not really used. Tornado Kick (which uses GL) is also pretty useless.
    (1)

  3. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by RyuDragnier View Post
    You make it sound harder than it actually is.

    GCD single target rotation is pretty much just Dragon Kick (side) -> Twin Snakes (side) -> Demolish (back)/Snap Punch (side) -> Bootshine (back) -> True Strike (back) -> Demolish (back)/Snap Punch (side).

    That's it, you just use Demolish (back) if you need to refresh it, otherwise you Snap Punch (side). Form Shift is only there to help you start with Demolish or to help keep your Greased Lightning stacks up if you can't hit the boss for whatever reason. Just doing the combo automatically takes you through the 3 forms. Anatman (form pausing) is pretty useless atm outside of a specific opener, so it is not really used. Tornado Kick (which uses GL) is also pretty useless.
    I mean I could say that about any job someone puts here lol. People who have problems with Mudra when I feel they're fine. Summoner rotation isn't that hard (lots of oGCD now though lol). :P Of course I do actually know why people have problems with it (at least subjectively), just that it could be an example of simplifying people's lack of clicking with a job to a "no you're wrong".

    Thread is about what doesn't click and monk's mechanics don't click for me. Just reads as noise. That said I'm sure if I read guides or followed your tips it could be come less noise-y but that's also why I said I don't really care for the theme of monk so I have less interest to fix any misunderstandings I might have.

    Like playing RTS and having to git gud by learning macros and some of the faster paced but not really that complex strategies to respond to the situation faster. Some days I'm just like "no thanks", not learning that as it's above my concern to enjoyment ratio (I ended up learning most of it though, playing SC/WC for years but it wasn't the first year that I cared lol). Which would be why monk is my lowest level, I don't want to play a job I feel like I'm playing poorly.

    I was only replying to that other person because it seemed people couldn't fathom why monk was seen in such a way. Monk reads like metal to someone used to slow country, I think lol. But being a person who listens to metal and people just say it's noise of course I don't hear just noise but I can understand why to them it's close to just pure static .

    So now you've added info on the class so I might just play it a bit more because I've accidentally learned the job lol (GREAT THANKS! ;P) but on the other hand my point on what you're responding to stands. I was making a subjective reason why it feels like noise and "no thanks", not an objective statement the monk is the hardest or whatever. Ninja hardest if your internet sucks, etc etc. Subjectively monk doesn't click and that was the whole point, since I was responding to someone who was having difficulty imagining why there was so much monk here. Monk is the metal to non-metal listeners (not saying everyone has the this/same issue with monk of course lol). If you listen to "metal" or learn to like it, monk I'm sure is easy and isn't actually that difficult and is just more intimidating than it really is - I could agree/imagine that's true.

    Still.. Subjectively, the job doesn't click (yet- not saying it wont, especially if I'm reading tips on accident lol).
    (0)
    Last edited by Shougun; 08-23-2019 at 12:18 AM.