You lot cry about wanting jobs to feel unique, but what happens when one of them plays differently from the others? Complaints, whining that x isn't like y.

You lot cry about wanting jobs to feel unique, but what happens when one of them plays differently from the others? Complaints, whining that x isn't like y.

So you play WAR for...
The unique way Overpower forces you to have a target and only hits mobs in front of you?
Or the unique way WAR does its single-target rotation during an AoE pull?
Wait, I bet it's the unique way Onslaught is a DPS loss most of the time and almost never available when it would be useful?
No, you don't, you play WAR because of the actually unique abilities and features it has; like Thrill of Battle, Inner Release (crits!), Infuriate (bigger crits!), etc.
Last edited by Acidblood; 08-22-2019 at 03:31 PM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote


