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  1. #431
    Player
    seraseth's Avatar
    Join Date
    Aug 2013
    Posts
    442
    Character
    Velikayl Minx
    World
    Ultros
    Main Class
    Dancer Lv 90
    Though, if SE built in parsers into ex trials and savage, that would probably be a pretty clear indication to people that those are only content that should be parsed. Would likely mean little to no parsing in any other content.

    Of course that would require SE to build parsers as good as the existing ones, which there's no guarantee. If they weren't as good, ppl would just use the 3rd party ones anyways. And to make something as good as the 3rd party ones would take dev time, which would take time away from other things, further cementing a dislike of parsers.
    (0)

  2. #432
    Player
    Forever_Learning's Avatar
    Join Date
    Aug 2013
    Posts
    125
    Character
    Forever Learning
    World
    Gilgamesh
    Main Class
    Arcanist Lv 61
    Quote Originally Posted by seraseth View Post
    Though, if SE built in parsers into ex trials and savage, that would probably be a pretty clear indication to people that those are only content that should be parsed. Would likely mean little to no parsing in any other content.

    Of course that would require SE to build parsers as good as the existing ones, which there's no guarantee. If they weren't as good, ppl would just use the 3rd party ones anyways. And to make something as good as the 3rd party ones would take dev time, which would take time away from other things, further cementing a dislike of parsers.
    But the issue isnt the parser, more so how people use and interpret them.

    They could build the perfect system, and the issue of how people are behaving to each other based on the parser would remain.

    For that reason, it’s more about regulating people’s behaviour, as they have been doing
    (1)

  3. #433
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Forever_Learning View Post
    But the issue isnt the parser, more so how people use and interpret them.

    They could build the perfect system, and the issue of how people are behaving to each other based on the parser would remain.

    For that reason, it’s more about regulating people’s behaviour, as they have been doing
    Your way of thinking lead to the only logical conclusion: the removal of the chat. No chat, no way to harass/bully.
    (4)

  4. #434
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Forever_Learning View Post
    For that reason, it’s more about regulating people’s behaviour, as they have been doing
    SE doesn't have, nor is willing to commit the manpower to achieve that.
    So "banning" parsers is not so much about the community but to dramatically cut down in reports due to misuse of the tool.

    Way more simple to give GMs a hard & fast rule of "red = dead" instead of actually having to analyze the conversations and determining whether they crossed any lines or not.
    (5)

  5. #435
    Player
    RoyalBeef's Avatar
    Join Date
    Oct 2018
    Posts
    404
    Character
    Tiny Tina
    World
    Omega
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Forever_Learning View Post
    For that reason, it’s more about regulating people’s behaviour, as they have been doing
    That just reminded me of this ^^
    https://www.youtube.com/watch?v=mjoSQ-lCA58
    (0)

  6. #436
    Player
    Myaku's Avatar
    Join Date
    Jul 2017
    Posts
    7
    Character
    Myaku Miesaire
    World
    Cerberus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Forever_Learning View Post
    My personal desire for them to be banned is because I feel they impact more than just how people interact with each other.

    On the topic of party chat or vote abandon; I feel it’s the behaviour that should regulated. If someone feels they were harassed by someone, they have the right to report it and have it investigated.
    If everything in MMO experience harass you, maybe consider playing single-player games?
    MMO is a genre designed to be played with other people, who contribute equally. And, yes, in some content you need to contribute more, because some ppl interested in mashing 1 button, and some ppl want really hard content.
    If I dislike genre — I don't play it instead of telling everyone that it should be reshaped for my needs and ego.
    (10)

  7. #437
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Meaning, some people ignore if the heals were good or if the mitagation was good and judge a tank or healer strictly on the DPS they produced.
    Again, at least from the tank perspective, there are almost 0 buttons you can press that arent going to be used in response to tankbusters that will impact mitigation in any way.

    Theres no "I sacrificed damage for survivability" tradeoff, because tanks dont have those buttons in 14.

    We dont spend gcd's to shield block, its an ogcd that isnt competing with damage. we dont use a gcd to shield wall, its a button we ogcd that doesnt compete with anything. We dont lose damage to go into a defensive discipline, because its an ogcd that doesnt compete with anything. We dont lose damage to go into an evasive discipline because you probably get the point by now (also at least half of those dont exist in this game).

    You judge tanks by their damage because they pretty much all took turns drawing from a grab bag of assorted ogcd abilities, either selfless or selfish, and all basically do the same thing. The ONLY thing that separates them, outside timing on Veil, Shake it Off or similar, is damage.
    (10)
    Last edited by Barraind; 08-21-2019 at 11:20 PM.

  8. #438
    Player
    Forever_Learning's Avatar
    Join Date
    Aug 2013
    Posts
    125
    Character
    Forever Learning
    World
    Gilgamesh
    Main Class
    Arcanist Lv 61
    Quote Originally Posted by RoyalBeef View Post
    That just reminded me of this ^^
    https://www.youtube.com/watch?v=mjoSQ-lCA58
    There is such a thing as over-regulation, and under-regulated.

    But some regulations and rules are necessary and good for the functioning of society, which allows everyone to benefit.

    Quote Originally Posted by Myaku View Post
    If everything in MMO experience harass you, maybe consider playing single-player games?
    MMO is a genre designed to be played with other people, who contribute equally. And, yes, in some content you need to contribute more, because some ppl interested in mashing 1 button, and some ppl want really hard content.
    If I dislike genre — I don't play it instead of telling everyone that it should be reshaped for my needs and ego.
    I’m not referring to myself, how much I like or dislike MMOs, nor discussing how much different people should be contributing. I’m discussing how people should interact with people in an MMOs, especially strangers, and I feel it should be in a civil and mature matter. Do you disagree?
    Quote Originally Posted by Barraind View Post
    Again, at least from the tank perspective, there are almost 0 buttons you can press that arent going to be used in response to tankbusters that will impact mitigation in any way.

    Theres no "I sacrificed damage for survivability" tradeoff, because tanks dont have those buttons in 14.

    We dont spend gcd's to shield block, its an ogcd that isnt competing with damage. we dont use a gcd to shield wall, its a button we ogcd that doesnt compete with anything. We dont lose damage to go into a defensive discipline, because its an ogcd that doesnt compete with anything. We dont lose damage to go into an evasive discipline because you probably get the point by now (also at least half of those dont exist in this game).

    You judge tanks by their damage because they pretty much all took turns drawing from a grab bag of assorted ogcd abilities, either selfless or selfish, and all basically do the same thing. The ONLY thing that separates them, outside timing on Veil, Shake it Off or similar, is damage.
    Are you saying that when you pick a tank, the only thing that should be considered is the damage they do and nothing else? Because my argument is that when you consider the worth of a job, or how well someone did, you consider all aspects rather than focusing on specifically on the DPS number produced by the parser. If you think you should consider only DPS when choosing a tank, then we have a disagreement. I believe all aspects of a job should be considered when choosing it’s worth.
    (3)

  9. #439
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    In shadowbringers, picking a tank is taking whoever 2 people on whichever two classes you want.

    Except for how their rotation works (warrior and dk have more defined burst phases, paladin and gunbreaker have 2 modes they cycle between), theres almost no difference. They specifically designed tanks around being interchangable.


    Which leaves you with personal differences, which are pretty much all discernable in parses. Did you let your self buffs drop? Did you maximize burst phases? Did you press the button that says "this didnt kill me, try again shortly"? (If you didn't, your damage will be awful because you just died).

    Tank success at everything else will be easily discernable by their damage output.
    (5)

  10. #440
    Player
    Myaku's Avatar
    Join Date
    Jul 2017
    Posts
    7
    Character
    Myaku Miesaire
    World
    Cerberus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Forever_Learning View Post
    I’m not referring to myself, how much I like or dislike MMOs, nor discussing how much different people should be contributing. I’m discussing how people should interact with people in an MMOs, especially strangers, and I feel it should be in a civil and mature matter. Do you disagree?
    I agree, but still don't understand how one's perfomance can harass this person, honestly. There are many even single-player games with missions, where you got a grade at the end, which shows how you performed. Is this harassment too?

    I find more harassing when you politely ask someone to make aoe rotation/to get better gear/etc and get the reply like 'you don't pay my sub', 'I play like I want' while auto-attacking mobs in the dungeon. We're paying real money for this game, and someone just wants to waste it and get 1-hour dungeon run. And still the person who asks politely to perform better is the one who harass. Why?
    (3)

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