Howdy!
I sent your feedback about casting animations to the development team and they were happy to give a response.
They mentioned that to start out, they would be separating the casting animations into healing-type magic and attack-type magic, and they are also looking into changing animations for specific spells.
Race-wise, they have not been looking into different casting animations, but said that if there seems to be a high demand for this that they would look into it as they explore whether it is physically possible from a memory standpoint.
Both of these things would be geared for 2.0![]()
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