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  1. #1
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73

    Reasonable buff to war

    Make storm eye duration to 40 seconds this means one more storm eye. Change vengeance to 60 potency. Change Inner chaos to 930 or 940. Make onslaught 200 or lower the cooldown and the gauge cost. Just pick one or all leave a comment
    (3)

  2. #2
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Storm eye seems fine buff but that seems more like a quality of life change than a buff. Vengeance would just force WAR to be MT as it kinda already does with its damage tied to it, if you have a WAR OT you are losing damage. Inner chaos doesn't come up enough for this to be a signifcant buff to their numbers so it wouldn't be much of a change.
    Making onslaught better would be nice, but how the job flows you don't onslaught unless you have to, during IR, or if you somehow need to dump beast gauge. Onslaught would need to be more of a DPS gain than Fell cleave for players to use it. Upheavel works because its a signicantly higher scaling with beast guage and damage vs fell cleave.
    (1)

  3. #3
    Player
    ValkyrieL's Avatar
    Join Date
    Feb 2014
    Posts
    375
    Character
    Valkyrie Lenneth
    World
    Ultros
    Main Class
    Marauder Lv 90
    Give storms eye a DoT effect in addition to its damage buff.
    (2)

  4. #4
    Player
    LunaChild's Avatar
    Join Date
    Mar 2011
    Posts
    216
    Character
    Belmont Blanc
    World
    Masamune
    Main Class
    Warrior Lv 90
    I want Onslaught's cost to reduced to 10 just so I can use it to land Storm Path on 90 guage ( and lessen guage needed before I have to away from boss).

    Other than above, not much I feel necessary knowing some defensive buff incoming patch, I will take anything.

    Damage wise, may be a little potency added to Upheaval... :x
    (2)

  5. #5
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    They are not going to buff damage of any of the tanks, just some deffensive stuff.
    It is their statement from the live letter.
    (3)

  6. #6
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    Quote Originally Posted by Nedkel View Post
    They are not going to buff damage of any of the tanks, just some deffensive stuff.
    It is their statement from the live letter.
    I already know this but war needs some potency buffs
    (2)

  7. #7
    Player
    Saeno's Avatar
    Join Date
    Sep 2015
    Posts
    180
    Character
    Saeno Abes
    World
    Gilgamesh
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Jukebox12 View Post
    Make storm eye duration to 40 seconds this means one more storm eye. Change vengeance to 60 potency. Change Inner chaos to 930 or 940. Make onslaught 200 or lower the cooldown and the gauge cost. Just pick one or all leave a comment
    Vengeance potency should be added to WAR's abilities. If it adds about 165-220 potency per two minutes, add some potency to eye and path to make up for that.

    At 200 potency Onslaught does more DPS than a fell cleave. Fell cleave is a 590 potency move at 50 gauge and 3 onslaughts is 60 gauge at 600 potency. However, Fell cleave costs a GCD and onslaught does not. This puts Onslaught at a potency gain over fell cleave.

    WAR really doesn't need potency buffs. Just QoL buffs. DRK needs potency buffs if anything.
    (4)

  8. #8
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Warrior doesn't need any DPS buff.

    Extend Storm's Eye duration is ok, it could help.

    I dont understand why ppl playing warrior feel bad if they are not Tank Top DPS...I dont see the point...Its like they think that Top DPS for Warrior is a must...when it doesn't make any sense. Maybe is because War used to be tank Top DPS in old expansions like Stormblood or Heavensward? i dont know.
    (17)
    Last edited by Greywolfamakir; 08-16-2019 at 11:01 AM.

  9. #9
    Player
    TheRealQuah's Avatar
    Join Date
    Jul 2018
    Posts
    273
    Character
    Q'hahtoa Quah
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Jukebox12 View Post
    I already know this but war needs some potency buffs
    No, WAR does not need any potency buffs. Crit scaling means that the further we get into the expansion, the more DPS WAR will do. If we buff it now, it's going to be miles in-front of the others in the future.
    (14)

  10. #10
    Player
    Argyle_Darkheart's Avatar
    Join Date
    Oct 2013
    Posts
    542
    Character
    Argyle Darkheart
    World
    Behemoth
    Main Class
    Warrior Lv 90
    Quote Originally Posted by TheRealQuah View Post
    Crit scaling means that the further we get into the expansion, the more DPS WAR will do. If we buff it now, it's going to be miles in-front of the others in the future.
    Not really.

    CH scaling is nearly linear for WAR, whereas it is quadratic for the other tanks. WAR will not pull ahead when it comes to scaling, but the other tanks will catch up.
    (3)

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