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  1. #1
    Player

    Join Date
    Nov 2018
    Posts
    1,706
    Quote Originally Posted by SturmChurro View Post
    what exactly is the difference between this and a trial?
    Reward structure, including lockout.

    Raids are also released as a set. Alliance raids can be a set of 3 bosses in one instance. Normal raids can be a set of 4 bosses in 4 instances.

    Trials are released standalone. One boss, one instance.
    (0)
    Last edited by linay; 08-13-2019 at 04:46 PM.

  2. #2
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by linay View Post
    Reward structure, including lockout.

    Raids are also released as a set. Alliance raids can be a set of 3 bosses in one instance. Normal raids can be a set of 4 bosses in 4 instances.

    Trials are released standalone. One boss, one instance.
    Yeah, I get that. Mostly me and my friend joking around. I'd like to see more detailed raids, the bosses themselves can be more interesting in this than other games, but I don't think they are really worthy of being called raids. Not enough content, in my opinion. Great opportunities to make game mechanics that could actually benefit having some sort of support class. Game isn't designed like that though, so I suppose more trash would literally just be more time wasters. Just focus on doing as much DPS as possible, and do just that. It seems the game is getting more and more based around that too, it's probably easier to balance.
    (1)
    Last edited by SturmChurro; 08-13-2019 at 04:55 PM.
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