Reward structure, including lockout.
Raids are also released as a set. Alliance raids can be a set of 3 bosses in one instance. Normal raids can be a set of 4 bosses in 4 instances.
Trials are released standalone. One boss, one instance.
Last edited by linay; 08-13-2019 at 04:46 PM.




Yeah, I get that. Mostly me and my friend joking around. I'd like to see more detailed raids, the bosses themselves can be more interesting in this than other games, but I don't think they are really worthy of being called raids. Not enough content, in my opinion. Great opportunities to make game mechanics that could actually benefit having some sort of support class. Game isn't designed like that though, so I suppose more trash would literally just be more time wasters. Just focus on doing as much DPS as possible, and do just that. It seems the game is getting more and more based around that too, it's probably easier to balance.
Last edited by SturmChurro; 08-13-2019 at 04:55 PM.
WHM | RDM | DNC
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