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  1. #21
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    Quote Originally Posted by EaMett View Post
    The fact that this healer manually clicks most of their spells is stressing me out for some reason. Impressed with the MP management and party CD rotation aspect of it especially. Impressive feat.
    I don't know if you caught it, but there was a point where a tank with blue mark intentionally jumped off the edge. I say intentionally because they do the exact same thing in the SCH video as well. I assume it has something to do with the fact that there is no safe way to deal with how that set of mechanics target people with only a single healer.

    This means that they have to burn 2,400MP to raise that dead tank immediately after they jump. This just adds to the impressiveness of the MP management in this regard.
    (0)

  2. #22
    Player
    EaMett's Avatar
    Join Date
    Dec 2016
    Posts
    1,430
    Character
    Ea Sin
    World
    Faerie
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Ghishlain View Post
    I don't know if you caught it, but there was a point where a tank with blue mark intentionally jumped off the edge. I say intentionally because they do the exact same thing in the SCH video as well. I assume it has something to do with the fact that there is no safe way to deal with how that set of mechanics target people with only a single healer.

    This means that they have to burn 2,400MP to raise that dead tank immediately after they jump. This just adds to the impressiveness of the MP management in this regard.
    Yeah I noticed the suicide. It's because the healer got a yellow and not a blue marker so both blue markers ended up on the same platform. Part of me thinks there has got to be a way around that but I'm not too sure how markers react with one less healer. It could also be an uptime strat depending on how said markers react and they just got unlucky rng.
    (1)
    Last edited by EaMett; 08-13-2019 at 06:41 AM.

  3. #23
    Player
    PomPomFlare's Avatar
    Join Date
    Nov 2015
    Posts
    97
    Character
    Promestein Knowledge
    World
    Phoenix
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Ghishlain View Post
    I don't know if you caught it, but there was a point where a tank with blue mark intentionally jumped off the edge. I say intentionally because they do the exact same thing in the SCH video as well. I assume it has something to do with the fact that there is no safe way to deal with how that set of mechanics target people with only a single healer.

    This means that they have to burn 2,400MP to raise that dead tank immediately after they jump. This just adds to the impressiveness of the MP management in this regard.
    Red Mage raises.
    (3)

  4. #24
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Edaniel View Post
    Healers haven't been complaining so much about their healing kit. Healers have been criticizing the rest of the kit as boring and uninspired. A kit can be optimized for the highest tier we have, and still be a sleep inducing mess.
    AST has an amazing kit, but the worst part is before savage content you don't even need half of it.
    (1)

  5. #25
    Player
    Edaniel's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    14
    Character
    Rodane Wolfmaw
    World
    Hyperion
    Main Class
    Thaumaturge Lv 27
    Quote Originally Posted by BloodRubyXII View Post
    AST has an amazing kit, but the worst part is before savage content you don't even need half of it.
    Like I said, the healing kits are fine. I would like to see more interaction between the kit (For example, it would be more interesting for Combustion tic's to proc Crit Benefic II's) as well as some minor tweaking (For example, Horoscope detonating instead of just falling off.)

    The issue is the core lore mechanic of the class, the cards. The cards are the boring, uninspired, sleep-inducing mess.
    (4)

  6. #26
    Player
    Almostward's Avatar
    Join Date
    May 2018
    Posts
    80
    Character
    Baidar Torgud
    World
    Famfrit
    Main Class
    White Mage Lv 80
    Quote Originally Posted by BloodRubyXII View Post
    AST has an amazing kit, but the worst part is before savage content you don't even need half of it.
    Healing is ok. It's the rest of the kit. Cards are bad now. With the lore butchered, and the time Mage moves gone.
    (5)

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