It's from this interview: https://gamerescape.com/2017/09/01/l...w-at-pax-2017/
There is aether in the life that is still "living" in the Void. Only "living" isn't a very accurate term either. There is no Aetherial Sea in the Void for life to return to, so it sticks around after death. This is why killing Voidsent doesn't really work. There's nowhere for their aether to go. The only way we've seen a Voidsent really be "killed" for good was when Diabolos ate Scatch. But really what Diabolos did was eat/absorb all of Scatch's aether, killing her in the process. And even then, we didn't kill Diabolos. We just killed the host he was possessing and sent him back to the Void.Gamer Escape: Would a “Light-born” void differ from the “Dark-born” void we know?
Koji Fox: Actually, yes. There’s that that “blank, white perfection” line in the game. That’s accurate. The Dark void that we know is void of aether, but you still have the people and animals that were there and they’re aether-starved and trying to break through into our world and suck that aether back into their own. Whereas in a light void there’s NOTHING. It’s empty. Beyond that I can’t say anything.
It's not just the lack of the Aetherial Sea that is the problem though. Everything is made out of aether, including physical matter. Aside from all the battle arenas we fight on in the WoD, we don't see anything like a world there. It's just nothing but empty space. So creating an entire world from aether would have to happen somewhere along the line. Not much point in "saving a world" when there is no physical substance to that world.
"Fixing" the Void would somehow involve either adding more aether to the Void and hoping the Voidsent don't eat it or killing everything in the Void somehow to get the aether out of them. Which brings up the problem of Voidsent yet again. No matter what gets tried, the Cloud of Darkness, Diabolos, Feradad... basically any powerful Voidsent we've ever come across would have to be dealt with somehow. And in a world they can't really die in since there's nowhere for their aether to go.
It's important to keep in mind that the Flood of Light on the 1st Shard did not finish and result in a Light Void. On the 13th Shard, the Flood of Darkness did finish and create a Dark Void. We are not fixing a Light Void with Eden; we are fixing a still functioning Shard that has too much static aether.


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