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  1. #71
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Sathona View Post
    BLM requires knowledge of the fight for the most part,probably not as much as it used to but it is still a thing,also as a BLM atleast in DF my enemy isnt only the boss but the party too,maybe they will attract aoes on me cause they are close or other stuffs going wrong~
    On top of that the only utility BLM provides is Damage,i cant raise you,heal you,give you a dps boost like SMN and RDM can. Ofc u played blm as i can tell so you already know that,but when all i can give is pure DPS i dont want it nerfed,so i disagree nerfing them~
    Our power is justified,of course SAM should be just as strong[hope they actually buff it up cause i love playing it] and MNK shouldnt due to having party buffs,their recent buffs are good tho just lower a tiny bit their potency i guess.
    DRG feels really fun to play as and i hope they dont nerf them[too much],just make the Eye skill personal use only and not shareable,Battle Litany is enough for party buffing.

    Nerf MNK a bit,Buff SAMs potency and its ok i guess,i dont really like nerfing in general xD
    I hate tris justification for BLM to be obliterating RDM and SMN, let me speak for both of those communities WE DNT WANT THE REZ ABILITY ANYMORE, also you don’t think the other two casters need to have knowledge of fights as well, news flash we do while you can teleport and slide everywhere SMNs are walking/running.
    (7)

  2. #72
    Player
    NovaBismarck's Avatar
    Join Date
    Jul 2017
    Location
    Limsa Lominsa
    Posts
    71
    Character
    Li'l Shtola
    World
    Malboro
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Aomine1992 View Post
    I hate tris justification for BLM to be obliterating RDM and SMN, let me speak for both of those communities WE DNT WANT THE REZ ABILITY ANYMORE, also you don’t think the other two casters need to have knowledge of fights as well, news flash we do while you can teleport and slide everywhere SMNs are walking/running.
    I get rez costing smn and rdm a little in dps, but overall it's more trouble than it's worth. Embolden/vercure and devotion should count against caster dps as utility. Smn's phoenix regen is still laughable as far as utility, it's a novelty at best. Sure, as utility sometimes it lines up and works, but a lot of the time, it's wasted. I am constantly watching the party to make sure no one is going down. On rdm, keeping an eye on the tank's health as well. If in theory the recast time of rez was lengthened, I think in general content there would be a tremendous amount more wipes. Overall, I cannot count the number of times I've saved the group because healers were overtaxed. I don't mind, honestly. However, I don't know that using non dps utility against a caster is a great idea.

    Right now, smn's mobility is severely diminished, we are not moving often without losing a lot of damage and with mediocre damage at best, it hurts badly. Our cast times on ruin 3, which we spam constantly is one second short of fire 3. Moving during bahamut or key phases of phoenix is impossible. We lack teleport and only have the option of r4 and slide during movement. And those procs are dependent on some timing and luck and holding enough for bahamut as well. I've heard several people say blm feels more mobile than smn atm, but I'm just now starting blm after leveling smn and rdm. So, we'll see. Maybe someone who's leveled both extensively can comment.
    (0)
    Last edited by NovaBismarck; 08-11-2019 at 02:56 AM.

  3. #73
    Player
    remiff's Avatar
    Join Date
    Jul 2016
    Posts
    808
    Character
    Caius Megaflare
    World
    Ragnarok
    Main Class
    Summoner Lv 100
    Monk is overpowered, dragoon maybe a little,
    But BLM is fine,
    Samourai need a potency buff with Redmage, summoner,
    machinist and Ninja .
    and very slightly on the dancer .
    (0)

  4. #74
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    They need to take raise away from SMN and RDM. I don’t really understand the logic behind it. We’re not healers, and if people aren’t messing up, you aren’t using it. Melee and ranged DPS don’t have to worry about having to switch to the “optimal DPS job” once they’ve learned a fight. They really just need to add a healer role action that is an oGCD raise that doesn’t cost MP, and is on a long CD. Problem solved.
    (1)

  5. #75
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Sequora View Post
    They need to take raise away from SMN and RDM. I don’t really understand the logic behind it. We’re not healers, and if people aren’t messing up, you aren’t using it. Melee and ranged DPS don’t have to worry about having to switch to the “optimal DPS job” once they’ve learned a fight. They really just need to add a healer role action that is an oGCD raise that doesn’t cost MP, and is on a long CD. Problem solved.
    Huh. The primary reason we'd want it in the Caster's Role (IE not exclusive to Sum/Red, so then they can buffed accordingly) is so that if both healers die, you have the emergency raise.

    I'm not against the idea, but if it were to the Healers, I'd make it Reraise instead. 1 charge per healer per encounter. Throw it on someone, gives them an auto raise status. In this manner the healers can place it on themselves or on someone about to bite the dust.
    (0)

  6. #76
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Aomine1992 View Post
    let me speak for both of those communities WE DNT WANT THE REZ ABILITY ANYMORE,.
    Speak for yourself not for others, whether Rez is causing issues or not I'm sure players are more than capable of voicing their opinion by themselves.

    Quote Originally Posted by Sequora View Post
    snip
    Some healers like having that safety net of knowing if they die they have someone else to Rez them. In casual content (which I know isn't that demanding) it can help new players to a degree who perhaps are not that quick at learning mechanics etc. High end content though is where Rez seems to be the problem, again the safety net is nice but past progression it's seldom used. It just needs to be balanced, not sure a complete removal is the right way.

    The funny thing is RDM recently had MP changes so now they are able to use Rez more often, and SMN has 2.5s knocked off of Ressurect if used during DWT. I can't see this being a hindsight of the devs, they seem to want both jobs to have utility but with their own restrictions on them someway. Also under SCH actions, Resurrect is the only action still under Class which seems to suggest further they want ACN/SMN to keep that utility, at least that's my theory, but wouldn't know till the next expac most likely.
    (2)
    Last edited by Kurando; 08-11-2019 at 04:34 AM.

  7. #77
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Kabooa View Post
    Huh. The primary reason we'd want it in the Caster's Role (IE not exclusive to Sum/Red, so then they can buffed accordingly) is so that if both healers die, you have the emergency raise.

    I'm not against the idea, but if it were to the Healers, I'd make it Reraise instead. 1 charge per healer per encounter. Throw it on someone, gives them an auto raise status. In this manner the healers can place it on themselves or on someone about to bite the dust.
    It’s because the cost of having raise on RDM and SMN is too high. Having a raise when you don’t need it actually costs your group DPS. What I mean by that is the way the other DPS classes are balanced is around their damage and their utility, most of which increases the DPS is the group. Devotion for summoner for instance increases damage by 5% which is in line with other DPS utility. You use it every fight because it increases DPS. Resurrection on the other hand, if a fight goes smoothly won’t be used at all. In that case, a BLM would have been a better choice, because a BLM deals more damage than a SMM.

    They did a really nice job with ranged DPS. While I’m sure there can be some potency changes, MCH is high DPS, low utility, BRD is medium DPS, medium utility, and DNC is low DPS, high utility. A DNC is supposed to deal less damage, because their damage is supposed to be made up, by increasing the damage of other jobs. Whether the numbers work out perfectly is another story, but numbers can be tweaked pretty easily.
    (2)

  8. #78
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Kurando View Post
    Speak for yourself not for others, whether Rez is causing issues or not I'm sure players are more than capable of voicing their opinion by themselves.
    What are you talking about this has been voiced many times! People want it either removed or a role ability stop trying to white knight.
    (1)

  9. #79
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Posts
    2,240
    Character
    Ku Rando
    World
    Alpha
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Aomine1992 View Post
    What are you talking about this has been voiced many times! People want it either removed or a role ability stop trying to white knight.
    I'm not denying what other people think nor am I white knighting, you just don't need to speak for others, you are not the sole representative here bub.
    (2)

  10. #80
    Player
    Myon88's Avatar
    Join Date
    Jul 2015
    Posts
    842
    Character
    Myon Miya
    World
    Tonberry
    Main Class
    Viper Lv 100
    Quote Originally Posted by Kabooa View Post
    Bleeding edge, eh?

    The ten first recorded kills on FFLogs of Titan Dad have a representation of 8 Summoners to 3 Black mages and 1 Red mage...
    Psst, look at the melees too, surely you wouldn't go to all that trouble and just conveniently skip over one entire role.

    Something very important for you to understand is that when the metagame takes a certain shape, that shape has inertia that takes time to dissipate. Blm was pretty balanced at the end of alphascape, but they were still among the least popular jobs represented in that tier's statistics. Now why was that so? The reason is all the bad press they got over the past several tiers took its toll. People generally don't switch jobs on a whim, familiarity takes time to build up. Likewise, I and many week 1 groups were pretty blindsided by just how badly summoner and red mage were balanced relative to blm. I figured things would be rough, as I warned during my post-media tour thread, but not this bad.

    Peruse the statistics and you'll see that as of now that trend has already begun to reverse. Perhaps in a month or two they will look dire enough for people to sit up proper? Well, once again I will be here to say I told you so, as I did warn back then of shb summoner's busy rotation design and the removal of aetherflow.
    (2)

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