Quote Originally Posted by Exodus-E View Post
Sigh...

And here we go again with people that:
A) want Egis removed, despite their presence being pretty much solidified by this game's lore/setting (not to mention in official media, like artwork and encyclopaedias).
B) claim that it "would make a better summoner", aka. one "closer" to past FF games.

Look we get it, we really do.
SMN is in serious need of adjustments across the board.

But removing/replacing its Egis because of "aesthetics" (or because "it's not like previous FF games") is not a valid reason.

Otherwise, why stop there?
Remove the faeries from SCH (and change their role) as well, while we're at it.
Back in SB, I really wanted Egis to work like BRD songs where you would summon each egi for a limited period of time and it would give a unique buff to the smn/party. Then, once the egi disappears, you unlock the trance for a demi primal. For example, you summon Garuda for 30 seconds and once it leaves are able to summon Demi Bahamut through DWT. After you gain access to Ifrit Egi them to Phoenix by way of FBT, etc, etc.