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  1. #101
    Player
    Laphael's Avatar
    Join Date
    Nov 2018
    Posts
    330
    Character
    Laphael Lanelar
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Hatstand View Post
    And if you think forums are a bad metric for what people find fun (and I assume you also don't consider the poll reliable) please tell me what metric the devs should be using to tell whether people are having fun playing a class. Usage? Because AST seems to be falling down there, too.
    AST is the weekest healer atm if you talk about fflogs numbers, so it obviously isn´t played much... thats exactly what i said.
    The poll? You talking about the poll of a thousend western players that was made around 1 week after 5.0 while everybody already complained before even trying the changes?

    MCH wasn´t played in SB because BRD was the same strengh but more fun - again, what i said. First priority Balance, close second fun. If both are balanced, of course ppl play the more fun job.

    So yes. Usage it is (mostly).
    MCH was changed completly because it wasn´t used.
    Jobs get buffed until they get used. Look at HW BRD.. it wasn´t fun (for many) but got played because it was overpowered in the end.
    (2)

  2. #102
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Laphael View Post
    AST is the weekest healer atm if you talk about fflogs numbers, so it obviously isn´t played much... thats exactly what i said.
    Was. Since 5.05, it can keep up very well with the other healers in terms of RDPS and it's healing kit is very strong after the buffs.

    The only really awkward thing with AST is that one of the strongest cooldowns, Earthly Star, requires some planning and requires people to stand in it. Which is too much to ask from DF and most PFs.

    As for the numbers, people are still under the impression that "AST is trash". The endless whining on the forums does not help either. It is very easy for most people to adopt the "community opinion", which is no longer accurate. AST is strong. In fact, I'd say that the healers are more balanced than they've ever been.
    (2)
    Last edited by LariaKirin; 08-09-2019 at 06:34 PM.

  3. #103
    Player
    Laphael's Avatar
    Join Date
    Nov 2018
    Posts
    330
    Character
    Laphael Lanelar
    World
    Cerberus
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by LariaKirin View Post
    In fact, I'd say that the healers are more balanced than they've ever been.
    Thats great.
    Now the devs can start to work on the fun.
    (12)

  4. #104
    Player
    nalol's Avatar
    Join Date
    Jun 2019
    Posts
    63
    Character
    Nalol Inta
    World
    Louisoix
    Main Class
    Scholar Lv 80
    Quote Originally Posted by LariaKirin View Post
    The only really awkward thing with AST is that one of the strongest cooldowns, Earthly Star, requires some planning and requires people to stand in it. Which is too much to ask from DF and most PFs.
    remember that if party members removed spell effects ... they won't see earthly star, nor soil nor assylum ... that something they should change in graphic settings.

    allowing to remove party members spell effects but keep group effects
    (0)

  5. #105
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by nalol View Post
    remember that if party members removed spell effects ... they won't see earthly star, nor soil nor assylum ... that something they should change in graphic settings.

    allowing to remove party members spell effects but keep group effects
    Yes, they can.
    (2)

  6. #106
    Player
    HyoMinPark's Avatar
    Join Date
    Feb 2016
    Location
    Lavender Beds, Ward 13, Plot 41
    Posts
    7,339
    Character
    Hyomin Park
    World
    Cactuar
    Main Class
    Sage Lv 92
    Quote Originally Posted by LariaKirin View Post
    Yes, they can.
    If you have party effects set to off, unless they've changed this recently, you cannot see any of the ground effect AOEs like Soil, Asylum, and Star. You can see them with Limited, but Off turns them off completely last I checked.
    (2)
    Sage | Astrologian | Dancer

    마지막 날 널 찾아가면
    마지막 밤 기억하길

    Hyomin Park#0055

  7. #107
    Player
    msoltyspl's Avatar
    Join Date
    Oct 2013
    Posts
    34
    Character
    Amene Zenko
    World
    Omega
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Brarry View Post
    There was plenty of questions, concerns, and feedback from players regarding healers. Their response was short and dismissive. Ast is is fine as is and the changes were necessary due to feedback and data. No changes to be made. Scholars will have tool tips updated.
    You assume they (actual devs/designers/whatever) got those questions translated in the first place.

    Come on, be real.
    (0)

  8. #108
    Player
    tesni_g's Avatar
    Join Date
    Mar 2019
    Posts
    58
    Character
    Tesni Ginlimian
    World
    Goblin
    Main Class
    Scholar Lv 90
    The amount of attention to detail in parts of ShB has been phenomenal. The outer world changes as in the MSQ, we change it, and the music changes as well. Clearly, very clearly, a lot of time and energy went into those aspects.

    DNC has many procs but most importantly, using them is fluid, fast, and effortless. I can easily use procs as I get them without clipping.

    BRD's procs are the same--I rather like that we have more ways to proc Refulgent Arrow, and again, using procs (including the ones from songs) is no problem at all. All the moving parts move in a way that's fluid and feels good.

    DPS classes have reported problems and have gotten the response that those complaints are heard and will be addressed.

    But healing classes?

    Cards are hard to balance, let's turn it into a coin flip with 10 button presses. And let's code Play with lag so it can barely be single woven. It may or may not realize you're in combat and give the seal. No changes at this time.

    Having 2 pets is too hard to balance, let's make one a glamour, because hey, people have been asking for a glamour, they'll love it. Oh, and SMN gets an instant (off global? Never paid attention), free summon, because Quality of Life. SCH still has a hard cast. Both have to weave pet cooldowns as their own, which has fundamentally changed the opportunity cost of all our abilities.

    From the outside, it looks like absolutely no effort or care went into healer design. It looks like someone said "what's the cheapest, lowest-effort solution for healers? Let's do that thing so we can get back to making sure SAM has an engaging experience."

    I see all the quality practically everywhere in this game, and then over in the corner, there's the healers.
    (37)

  9. #109
    Player
    Billythepancake's Avatar
    Join Date
    Jul 2019
    Location
    Limsa
    Posts
    777
    Character
    Evelynn Outreguerlain
    World
    Diabolos
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Laphael View Post
    SCH still plays very different than WHM or AST. Each healer needs the standard heal spells as much as each tank needs tank stance and cooldowns.
    I play all 3 and they feel still unique in their playstyle.

    Also fun is very subjectiv (especially with the new card system for AST).
    I realise, that a part of the playerbase is not enjoying the new healing aspects, but most comments describe it much worse than it is and most are also only talking about the dps ... but SCH, WHM and AST are healer classes.
    WHM lost 1 aoe dot. SCH lost 1 dot and bane (miasma was just exchanged with AoW). AST dps is the same.

    The healing toolkits got some really nice additions in my opinion.
    We talk about the DPS aspect because that's what was gutted. I'd be just as upset if they made my DPS godlike, but they sat here and made my healing terrible. Both aspects are why scholar worked. You don't make mac and cheese without the cheese. We want more to manage and do when theres no healing to be done, spamming 1 button when nobody needs healing isn't fun.
    (17)
    Last edited by Billythepancake; 08-10-2019 at 02:09 AM.


    Make SCH great again! Seriously though, we just want our class to be fun and engaging again, not OP, is that too much to ask for?

  10. #110
    Player
    LariaKirin's Avatar
    Join Date
    Jan 2016
    Posts
    325
    Character
    Laria Kirin
    World
    Spriggan
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Billythepancake View Post
    We talk about the DPS aspect because that's what was gutted. I'd be just as upset if they made my DPS godlike, but they sat here and made my healing terrible. Both aspects are why scholar worked. You don't make mac abs cheese without the cheese. We want more to manage and do when theres no healing to be done, spamming 1 button when nobody needs healing isn't fun.
    Removing a Broil replacer that happened every 30 sec = gutted. Completely changed SCH gameplay from interesting, fun and engaging to a snooze fest. Mkay.
    (1)

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