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  1. #11
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Stormbrand View Post
    What matters more is the feel of the class and what new tools they got. Warrior got a few new toys and several of them re use the same animations they had which makes them feel boring. DRK got reworked, GNB is new, and PLD got nothing but great changes that were actually well received. I can’t find a single person happy with the half ass job SE did on the warrior animations leaving them boring to play. Not to mention WAR is without a doubt the easiest tank to play with the least amount of oGCD. Defensively they are strong as always but offensively they feel lacking, not necessarily damage wise but how they feel and look.


    I would argue WAR only got 2 new 'toys'. Nascent Flash and Mythril Tempest. I personally don't consider the chaos variants anymore than just passives tacted onto Infuriate as they aren't really new skills. (Heck they override Fell Cleave/Decimate Buttons). I do agree however with the lack of oGCDs. It leads to WAR feeling like crap to play outside of IR window. This is coming from a former WAR main.
    (4)

  2. #12
    Player
    Dynia's Avatar
    Join Date
    Jun 2017
    Posts
    138
    Character
    Yuin Yasha
    World
    Omega
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Marc-Vigar View Post
    I don't know where have you been looking at or if you are being ironic but overall GNB is always on top, followed by PLD.

    Tldr: GNB>PLD>>WAR>DRK
    https://www.fflogs.com/zone/statisti...1045&class=Any
    https://www.fflogs.com/zone/statisti...1046&class=Any

    in titania WAR do more dps

    and btw tanks dmg is well balanced, warrior dmg domination has to end sooner or later ...
    (1)

  3. #13
    Player
    LeoLupinos's Avatar
    Join Date
    Jun 2017
    Location
    Ul'dah
    Posts
    547
    Character
    Leo Lupinos
    World
    Behemoth
    Main Class
    Dark Knight Lv 90
    It's balanced.

    War have the huge HP regen/leach, making healers DPS more instead of healing them.
    DRK has TBN, eating 0 damage and thus making healers DPS more.

    GNB and PLD don't have those things. While PLD does have Clemency, its a DPS loss to use it.
    I don't really tried GNB to see why it's the highest DPS, so I can't say anything about him.

    It's not good to compare them individually. It's complex. It's balanced with the whole team in mind.
    (2)
    Last edited by LeoLupinos; 08-09-2019 at 03:58 AM.

  4. #14
    Player
    Ardox's Avatar
    Join Date
    Aug 2015
    Posts
    270
    Character
    Kaleth Orebiter
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Man I swear.. Grifters see a difference of 0.14 DPS per sec for a specific raid and they already assaulting the devs for a buff..

    At 75th percentile
    There's on a 2% relative difference between the strongest tank and the weakest one..
    Comparing the strongest tank (GNB) with the weakest DPS (DNC) : 64.28%
    Comparing the weakest tank (WAR) with the weakest DPS (DNC) : 62.48%
    (4)
    Last edited by Ardox; 08-09-2019 at 04:38 AM. Reason: stat correction

  5. #15
    Player
    Gou_B's Avatar
    Join Date
    Dec 2015
    Location
    Uldah
    Posts
    47
    Character
    Gou Lemillion
    World
    Tonberry
    Main Class
    Warrior Lv 80
    I haven't done an updated graph for Eden Savage as 1 week's worth of data would not give us a good sample of tank damage or anyone's damage. I'll let it go on until the end of second week Eden Savage being out to make an updated graph. If we take the high-end damage spectrum to look for normalization within a data sample we can than see a clear representation of variance in any data related subject matter. So, we can clearly see below GNB was ahead for the EX Trials followed by PLD, DRK, and finally WAR.

    I also agree with the point above, patches and new gear comes out, with Crit scaling WAR should appropriately move above the ranks.

    All in all, the differences on an average basis are very marginal and will never make or break a static comp as of this writing.

    https://imgur.com/MJSwjWn

    https://imgur.com/jnbhQzp
    (1)
    Last edited by Gou_B; 08-09-2019 at 04:32 AM.

  6. 08-09-2019 04:35 AM
    Reason
    irrelevant now

  7. #16
    Player
    Marc-Vigar's Avatar
    Join Date
    Jul 2019
    Location
    Ul'dah
    Posts
    131
    Character
    Marc Vigar
    World
    Omega
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Dynia View Post
    https://www.fflogs.com/zone/statisti...1045&class=Any
    https://www.fflogs.com/zone/statisti...1046&class=Any

    in titania WAR do more dps

    and btw tanks dmg is well balanced, warrior dmg domination has to end sooner or later ...
    I think you should check that again xD GNB is still on top and PLD 2nd, on Titania WAR goes above PLD but still below GNB.
    (1)

  8. #17
    Player
    BarretOblivion's Avatar
    Join Date
    Jun 2017
    Posts
    428
    Character
    Tamamo Cat
    World
    Hyperion
    Main Class
    Gunbreaker Lv 100
    Im one of what feels like few people that honestly doesn't care too much about DPS anymore on WAR. Let's say WAR will scale better later in the expansion with crit... that doesn't explain the fact that WAR is the least played Tank right now mainly because I would argue they did a very lazy job on 70-80 WAR and shoud be called out for it unamiously.
    GNB feels like a completed tank with its own unique high APM style.
    PLD improved upon a fantastic foundation created from SB.
    DRK got a rework that is indeed decisve but definately plays different to what was a polarizing job in SB.
    WAR? What did WAR get? 2 skills. A combo for overpower and a OT skill like all other tanks. Meanwhile it lost the defensive strenght of its tank stance being the only tank swapping to tank stance with many benefits on minor downsides for a short period of time before swapping back again. Its this aspect that personally kept WAR interesting in SB enough for me to stick with a change I did not agree with which was the removal of beserk into the Crit DH playstyle of dumbing down the job.
    WAR has a major issue that few can deny. Its down time is long and it SUUUUUUUUUCKS to play during the downtime which is 90% of the time you are playing the job. The only time it comes alive during IR which is indeed a strong feeling but once it tapers off you get what I would argue is a dead job. PLD and GNB have an ebb and flow to their jobs keeping the intesity consistant and active. DRK I won't comment on because I don't play DRK right now. However, WAR straight up feels like the worst tank when you are in the downtime... which is nearly all the time with WAR.
    WAR needed a OGCD or two to interact with the job guage more or something to help lighten the down time of the job... but they didn't get that. Instead it feels like it was the last job that SE got to and realized they were about to ship ShB. It doesn't feel finished and honestly felt like it was ignored.
    (2)

  9. #18
    Player
    Kaedan's Avatar
    Join Date
    Mar 2011
    Posts
    1,891
    Character
    Kaedan Burkhardt
    World
    Atomos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Marc-Vigar View Post
    I don't know where have you been looking at or if you are being ironic but overall GNB is always on top, followed by PLD.

    Tldr: GNB>PLD>>WAR>DRK
    With a difference of a few hundred. Which means they are quite well balanced.
    (2)

  10. #19
    Player
    Greywolfamakir's Avatar
    Join Date
    Aug 2013
    Posts
    311
    Character
    Greywolf Amakir
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 80
    Tanks are pretty balanced currently.

    But for some reason, ppl playing Warrior think that War being Top DPS is a must...I dont see the point, If warrior isn't top DPS, something is wrong...Why?
    (2)
    Last edited by Greywolfamakir; 08-09-2019 at 09:12 PM.

  11. #20
    Player
    Soraki-Muppe's Avatar
    Join Date
    Nov 2013
    Posts
    241
    Character
    Sor-aki Muppe
    World
    Odin
    Main Class
    Warrior Lv 90
    The reason for WAR not being played as much right now, and why I will move away from it myself.
    In SB the main change was more fell cleaves with auto crit and DH.
    Now in ShB it got chaos fell cleaves that use an older animation with minimal changes, yay... so fun, what amazing level of new thinking.
    The job is still good, it is just so damn boring to play. I am only playing it during savage until I am good enough at GNB.
    And that brings me to why I think WAR is less played then the other tanks.
    PLD: Got new and fun things in SB, this was followed by more new and fun things in ShB. The job evolved while not only remaining strong, it actually became stronger and fun to play for PLD mains. If you were a PLD main before you will find enough new that the job feels fresh and fun to play.
    GNB: The new tank, it is fast, it is fun, the burst window is filled with different attacks and animations, it is a joy to watch it in action.
    Not going to say anything about DRK since I never got into it, not my kinda tank, but clearly not as boring as WAR.
    And that is the thing, the other tanks are just more fun to play, to the point that big numbers during burst is not good enough to lure people back to the job. Next expansion WAR will need something new, not just a new version of fell cleave.
    (1)

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