Quote Originally Posted by Shurrikhan View Post
Until recent latency from ISP conflicts with the SE servers since 5.05, GNB was smooth as butter to play and it's always been incredibly easy to keep track of everything. DRK just feels so lazy by comparison that it can get kinda easy to slip up at times.
I'm always fascinated by how people consistently re-frame events in a way that supports their desired self-image. It's not "I make mistakes on DRK because I'm struggling to keep track of things," it's "I lose track of things because I'm thinking much too quickly and DRK's slow pace lulls me into a sense of complacency." Uh-huh.

I think you've just stumbled over one of the hallmarks of a resource-based job vs. a rotation-based job, though. Rotations can be executed on auto-pilot with repetition and practice. Resource management demands your attention, even while you're doing new mechanics. You don't notice it as much in simple fights, but it becomes painfully obvious in ones with any degree of complexity or new mechanics.