Quote Originally Posted by remiff View Post
Redmage and summoner are so closes for a really big difference of gameplay,
But Yes Redmage and summoner need a slight dps increase, but summoner need more .
I agree but I disagree to the concept.

The idea of balancing based on difficulty on top of everything else would make this game so unbalanced it’d become unrealistic.

Summoner does need to do more dps then red mage however as RDM does have instant Rez’s on hand espically after the mana buffs

Also mobility differences do need to be accounted for as RDM will have the least resistance getting high percentiles around mechanics.

It should be BLM > summoner > red mage. As BLM brings no utility and only pdps summoner has more dps utility then RDM which levels out with RDM rezzing capabilities

I don’t think we need more 1k dps differences though, I think that could be tightened up abit for sure. So I don’t think things really need to be widened just both need to me moved closer to BLM with summoner being between them as it’s lower mobility makes mechanics more punishing on the jobs dps

So yeah i think for example BLM was on 14k, summoner should be 13.2k and RDM at 12.7k dps this would be a good base line realistically.

This will keep the original balance. But without jobs just completely outclassing each other.

I do also believe 5.1 patch will make summoner easier to play with playstyle adjustments. So we will have to see what happens overall.