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  1. #1
    Player
    Muahbec's Avatar
    Join Date
    Jul 2014
    Posts
    254
    Character
    Veigas Shiffer
    World
    Omega
    Main Class
    Arcanist Lv 80

    Quick question about AST cards

    If i use divination with 3 different seals on a full party:
    6%*8 = 48%

    Then i use sleeve draw and convert the next 3 cards into lady/lord

    8%*3 = 24%

    So in the end 24 + 48= 72%

    Is the boss taking 72% more damage?
    Am i going crazy here?

    How much does cards actually contribute in the overall raid damage?
    How to calculate that?

    ps. I'm terrible at math so if i'm wrong i would love to have some explanation thanks
    (0)

  2. #2
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Your math is wrong here, it doesnt work like that.

    In your setup, both tanks, both healers and one dps are doing 6% more individual damage for 15 seconds, while the other three dps are doing 14% more individual damage over the same time. But you will have to take in mind that the damage gain from tanks and healers is not equal to what a dps will gain through it. The overall rdps gain isnt as much as you probably think it is and especially if you are not weaving cards between your malefic casts it is highly possible that your cards even end up as a net loss.
    (3)

  3. #3
    Player
    Lagomorph's Avatar
    Join Date
    Aug 2014
    Posts
    116
    Character
    Cruise Chaser
    World
    Balmung
    Main Class
    Scholar Lv 32
    You can't multiply things like that. Divination is a 6% damage buff. It hits everyone, so it basically means the boss is taking 6% more damage for the 15 seconds the buff is active. Next, let's talk about sleeve draw. If you put all 3 cards into lords/lady, that's 8% per person. Only 3/8 of your party is getting this 8% buff, so it's actually far less than an 8% damage to your party's outgoing damage. To make the math simple, let's assume that 3 dps out of a party of 8 accounts for about 50% of the party's damage. Thus, an 8% damage buff on these 3 people would be about a 4% buff to your overall raid damage. You can combine this with divination manipulatively: 1.04 * 1.06 = 1.1024. In other words, divination and 3 lord/lady cards is about a 10.24% damage increase for their duration. In actuality it isn't really this simple, but this is pretty close to how it works.
    (4)

  4. #4
    Player
    Lumy's Avatar
    Join Date
    May 2019
    Posts
    18
    Character
    Cellestitte Arendell
    World
    Omega
    Main Class
    Conjurer Lv 50
    Your cards can net up net loss? Seriously? How does that happen?
    (1)

  5. #5
    Player
    Crushnight's Avatar
    Join Date
    Dec 2014
    Posts
    2,345
    Character
    Jets Down
    World
    Gilgamesh
    Main Class
    Dancer Lv 90
    3 seal Divination + 3 lords/lady would look like this:
    1- 6% + 8% = 14%
    2- 6% + 8% = 14%
    3- 6% + 8% = 14%
    4- 6%
    5- 6%
    6- 6%
    7- 6%
    8- 6%

    So 3 people have 14% damage up and 5 people have 6%, you will not have 14% damage up on those 3 party members for full 15s.

    Never add percentages for calculating group wide dmg up each individual player has to be calculated differently and treated as a separate entity. (Or DNCs/NINs could say they give absurd dmg up XD) this is true for dmg received bonuses too.
    (0)
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  6. #6
    Player
    Sanghelios's Avatar
    Join Date
    May 2014
    Posts
    614
    Character
    Zeniba Zhiya
    World
    Phoenix
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Lumy View Post
    Your cards can net up net loss? Seriously? How does that happen?
    Well net loss might have been the wrong word for it, however, if you are a below average AST and not properly know how to effectively weaving your cards after malefics you are a deficit to the group. Thats because if you dont weave them properly, your own dps will suffer a LOT and that loss can easily outclass the gain you get from it.
    (0)

  7. #7
    Player
    ReiMakoto's Avatar
    Join Date
    Jun 2017
    Posts
    1,197
    Character
    Rei Makato
    World
    Zodiark
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Crushnight View Post
    3 seal Divination + 3 lords/lady would look like this:
    1- 6% + 8% = 14%
    2- 6% + 8% = 14%
    3- 6% + 8% = 14%
    4- 6%
    5- 6%
    6- 6%
    7- 6%
    8- 6%

    So 3 people have 14% damage up and 5 people have 6%, you will not have 14% damage up on those 3 party members for full 15s.

    Never add percentages for calculating group wide dmg up each individual player has to be calculated differently and treated as a separate entity. (Or DNCs/NINs could say they give absurd dmg up XD) this is true for dmg received bonuses too.
    Buffs stack multiplicatively so it would actually be 14.5% on those people
    (1)
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  8. #8
    Player
    Muahbec's Avatar
    Join Date
    Jul 2014
    Posts
    254
    Character
    Veigas Shiffer
    World
    Omega
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Sanghelios View Post
    Your math is wrong here, it doesnt work like that.

    In your setup, both tanks, both healers and one dps are doing 6% more individual damage for 15 seconds, while the other three dps are doing 14% more individual damage over the same time. But you will have to take in mind that the damage gain from tanks and healers is not equal to what a dps will gain through it. The overall rdps gain isnt as much as you probably think it is and especially if you are not weaving cards between your malefic casts it is highly possible that your cards even end up as a net loss.
    Ooh i get it.
    Thank you
    So it's actually pretty underwhelming having to press so many keys for such a small buff
    (1)

  9. #9
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Muahbec View Post
    Ooh i get it.
    Thank you
    So it's actually pretty underwhelming having to press so many keys for such a small buff
    I mean, it's comparable to Trick Attack, and it takes a Ninja 5 or 6 buttons to use that. So it's not that much more work on paper, but of course the hassle of having to target different players for several cards to get up to that point is quite a lot more work.
    And of course Trick Attack is every 60s, not 120s...
    (0)