Quote Originally Posted by Taika View Post
Do you also think that people have no right to complain about tanks and DDs who only use one ability per minute - as long as the content is cleared - or do you only apply this standard to healers?


As long as there are fights which are literally unbeatable even with perfectly optimised DDs and tanks with zero DPS healers, it doesn't matter what Yoshi P says when it's clearly not how the game works.
Well hold on, lets not get too hasty here. Of course I am not advocating for acceptance for people who, through their lack of even trying to do their role optimally, makes the encounter last 100% or 300% longer. Of course not dude, let's not go to extremes(not the difficulty lol) here please? If the dungeons or raids or what have you takes a bit longer to complete because of someone not playing optimally, then does it really matter all that much? This is the internet after all, you can't expect everyone to be MLG pro with their gaming skills. It is the nature of the beast.

As for Yoshi P.'s statement, I'll take your word for it. As of now I have no personal experience with endgame design, but from what I read on these forums what you say is true. We are talking about normal difficulty right?