Extreme solution: Remove grandfathered houses from people and make sure players cannot bypass the 1 personal house/fc house per account limit. Raise prices to maybe 10/30/60 mil S/M/L. But I honestly don't see them taking people's houses away that they got fairly. Plus, as said, we would still have alot of people complaining about lack of housing, but atleast then they wouldn't blame anyone but SE.
More comfortable solution that I would be more than happy with: Introduce instanced housing for private housing with working gardens. Then people can choose. Instanced housing should also not have the auto demolition = I can see a lot of people switching to instanced housing, leaving more ward houses for people that want to deal with the near constant subbing to keep their house. Instanced housing should also come at a slighty higher cost than ward houses, I'd gladly pay a little extra for not having to deal with auto demolition.
Edit: I missread, I thought you were asking for possible solutions, not opinion on yours: But for that, I agree with a higher price altho my higher price idea is lower than yours, that's about it. Seeing I can passively stay at a comfrtable level of gil whilst also buying things I like without dropping under the amount I had before, making gil isn't that hard. If i actively worked for it i would probably have much much more than I do now. But even with that, there is still the issue of too little houses for the amount of players wich is where instanced housing comes in. Or at the VERY least being able to upgrade ones apartment size.


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