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  1. #1
    Player
    TaiyouSeishin's Avatar
    Join Date
    Jul 2019
    Posts
    138
    Character
    Taiyou Seishin
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Kabooa View Post
    Hi. I'm the guy that says "lose or share" the raise.
    In which i agree with a smn not being EQUAL to blm. But more often than not the gap is way higher than it should be. A smn raise is not worth the loss of dps by sheer number.

    If a smn/rdm was a bit more useful WITH its utility. Like being able to heal like it means something, raise not chunking its ability to dps, etc. There has to be a give and take. Be less than blm? Of course.. most just want the gap to be less... not do the EXACT same... cuz that wouldnt make sense, its not like the o ly utility they have is a dps one.

    Edited... because mobile is dumb and deleting half the reply
    (0)
    Last edited by TaiyouSeishin; 08-04-2019 at 09:54 AM.

  2. #2
    Player
    Zerathor's Avatar
    Join Date
    Jun 2016
    Posts
    441
    Character
    Jack Cinder
    World
    Excalibur
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by TaiyouSeishin View Post
    A smn raise is not worth the loss of dps by sheer number.
    Wrong. Do you really not understand how insanely useful a dps that can raise is? For progression, for trucking through party finder groups full of horrible players? The damage gap currently is exactly where it should be for once.

    Utility has a price. If it didn't have a price, then jobs that have it would be overpowered by comparison to those that don't. As they were last expansion.
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