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  1. #1
    Player
    Kemiko's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    291
    Character
    Kemiko Oyung
    World
    Faerie
    Main Class
    Dancer Lv 100
    To get this out of the way: DPS tools are part of a healers kit and I firmly believe that getting the most out of your entire kit the biggest difference between a Novice and a Veteran. That said...

    Everyone has basics of their kit that shines better than other roles, though not necessarily better than others within their role. Tanks mitigate dmg and control enmiity better than all other roles, healers restore hp of the party than all other roles and DPS deal enemy damage better than all other roles. Those are the basics and while jobs dip into other areas with dmg, healing or mitigation it is not a real substitute for the role intended for it.

    If everyone is healthy, by all means DPS. Please. It's part of your kit and I'd love to see your kit put to use. And at the same time, heal people who need healing and raise people when they die.

    I've seen healers straight up refuse to raise people for several minutes and instead broil/glare/malefic spam. I've personally died to only raidwide dmg and stacking mechanics because the healers flat out refused to ever cast a healing spell my way - a single aoe healing didn't even happen.

    I'm not in the "healers shouldn't DPS" camp. You should, it's part of your kit! But at the same time, it should never be a higher priority than the basics of the role. If someone dies that could've been saved from your healing but you were too busy DPSing that's where I take issue. Even if it takes away a precious GCD from you.

    I'm not going to fault you for deaths outside of your control - you can't heal stupid and I'm not expecting you to. But the deaths that are in your control are. Not raising a dead DPS out of spite just because they died at no fault of their own doesn't do anything other than show incompetent you are at the role.
    (2)

  2. #2
    Player
    miraidensetsu's Avatar
    Join Date
    Jun 2017
    Location
    Gridania
    Posts
    614
    Character
    Luno Belfi
    World
    Behemoth
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Kemiko View Post
    I've seen healers straight up refuse to raise people for several minutes and instead broil/glare/malefic spam. I've personally died to only raidwide dmg and stacking mechanics because the healers flat out refused to ever cast a healing spell my way - a single aoe healing didn't even happen.
    I've seen healers that says "I don't raise more than once or twice" or "I just use one or two GCD heal specifically on someone". All of this just to use every GCD on DPS.

    I would happily swap a "healer" that thinks like that for a RDM. RDM has verraise, vercure and does much more DPS than that green DPS that refuses himself to heal. For those specific healers, the phrase "if you like so bad to do damage, there is an entire role for you" is absolutely right.

    Yes, healers can - and should when no one needs healing - do DPS. ABC does apply to healers. But to keep everyone alive should always be the healers number one priority. Ultimately, a dead DPS is a heavy DPS loss and a sure step towards a wipe.
    (4)

  3. #3
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by miraidensetsu View Post
    I've seen healers that says "I don't raise more than once or twice" or "I just use one or two GCD heal specifically on someone". All of this just to use every GCD on DPS.
    When a dps has hit the 50% penalty it's not worth the mana to raise them. Especially now that mana is capped and a rez is 25% of our total mana. That gets drained quick with multiple raises.

    And healers will generally wait for a swiftcast so they're not spending 10s on a raise cast time. Time they could be healing other players, healing the tanks, or doing more damage than said dead team mate on the floor.
    (3)
    Last edited by Deceptus; 08-05-2019 at 04:16 AM.
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  4. #4
    Player
    Sebazy's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    Quote Originally Posted by miraidensetsu View Post
    <snip>
    There's limits to everything.

    The lack of an enrage in Normal Eden is a small mercy <3
    (1)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  5. #5
    Player
    Xiaoki's Avatar
    Join Date
    Aug 2013
    Posts
    76
    Character
    Balar Avagnar
    World
    Ultros
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Kemiko View Post
    To get this out of the way: DPS tools are part of a healers kit and I firmly believe that getting the most out of your entire kit the biggest difference between a Novice and a Veteran. That said...

    Everyone has basics of their kit that shines better than other roles, though not necessarily better than others within their role. Tanks mitigate dmg and control enmiity better than all other roles, healers restore hp of the party than all other roles and DPS deal enemy damage better than all other roles. Those are the basics and while jobs dip into other areas with dmg, healing or mitigation it is not a real substitute for the role intended for it.

    If everyone is healthy, by all means DPS. Please. It's part of your kit and I'd love to see your kit put to use. And at the same time, heal people who need healing and raise people when they die.

    I've seen healers straight up refuse to raise people for several minutes and instead broil/glare/malefic spam. I've personally died to only raidwide dmg and stacking mechanics because the healers flat out refused to ever cast a healing spell my way - a single aoe healing didn't even happen.

    I'm not in the "healers shouldn't DPS" camp. You should, it's part of your kit! But at the same time, it should never be a higher priority than the basics of the role. If someone dies that could've been saved from your healing but you were too busy DPSing that's where I take issue. Even if it takes away a precious GCD from you.

    I'm not going to fault you for deaths outside of your control - you can't heal stupid and I'm not expecting you to. But the deaths that are in your control are. Not raising a dead DPS out of spite just because they died at no fault of their own doesn't do anything other than show incompetent you are at the role.
    Ive seen/had these scenarios happen to me as well. Previous Eden Titan clear had a wipe because people kept dying to raid wide damage because both healers were so focused on DPS, Healers got yelled at and then we cleared it just fine. Ive also been the healer working overtime and going OOM constantly because the other healer was focused on DPS.

    Yeah, people on the message boards will say "well, they were just bad, you're supposed to DPS only when people are sufficiently healed" but its a completely different story in game.

    Its obvious the developers are aware of the "Green DPS" problem so will have to see if they take additional steps towards fixing it.

    Ive also been seeing this same problem with tanks neglecting all defenses and focusing only on DPS but thats a different topic.
    (1)